First Games are proud to be able to deliver GTA IV uncut to New Zealanders. We have been committed from the outset to provide Kiwi gamers with the freedom to purchase an unaltered version of GTA IV. After much hard work and expense we are now able to deliver GTA IV in the way that Rockstar originally intended.
... there is no way to select a ‘service’ from the prostitute. The sexual intercourse sex animation has also been completely removed, so players will only see the car bounce from a locked rear-view. In the uncut version, after selecting a service from the prostitute, players can rotate the camera to see the prostitute’s actions.
Also in the Australian version, no blood pools will appear beneath a dead person after shooting or stabbing them to death. There are blood splatters, but no blood pools. In the uncut version, blood will slowly ooze out from under a body, and it is possible to create bloody footprints by walking through the blood, or bloody tyre tracks from driving through it. Finally, when Niko or other NPCs are injured in the uncut version, light blood patches appear on their bodies which basically represent bruises/bullet wounds.
I don't blame Rockstar. I blame our union for not having the agreements in place to protect the creative people who drive the sales of these games. Yes, the technology is important, but it's the human performances within them that people really connect to, and I hope actors will get more respect for the work they do within those technologies.
Xbox 360 Top Live Titles (based on UU’s)
1 GTA IV
2 Call of Duty 4
3 Halo 3
4 Guitar Hero III
5 Gears of War
6 Rock Band
7 Tom Clancy’s Rainbow Six® Vegas 2
8 Iron Man Demo
9 FIFA 08
10 Forza Motorsport 2
Some amazing gaming is being done down at UC San Diego, with the guys there re-engineering their massive HIPerSpace monitor array to play GTA IV. This system has 220 million pixels and is attached to a "graphics super cluster" that relies on eighty NVIDIA Quadro FX 5600 GPUs.
Rockstar Games has released a GTA IV patch for Playstation 3 today that prevents GameSpy’s servers from being overloaded and therefore reduces the impact on those servers that were causing the game to stutter and lock up. We continue to monitor the performance of the game both on and offline and will provide further updates as necessary. We want to assure everyone that, together with our hardware partners, we continue to strive to give our fans the best possible interactive entertainment experiences possible. This update will ensure that everyone will experience Grand Theft Auto IV the way it was intended. We apologize for the inconvenience this has caused.
So there you have it. 6 million units in just the fist week, and over half of those were on the first day!
New York, NY – May 7, 2008 – Take-Two Interactive Software, Inc. (NASDAQ: TTWO), said today that Grand Theft Auto IV has surpassed all-time entertainment records for day one and week one sales by dollar value. Released on Tuesday, April 29th, Grand Theft Auto IV, the critically acclaimed video game, has sold through to consumers approximately 6 million units globally with an estimated retail value of more than $500 million in the first week. Grand Theft Auto IV sold approximately 3.6 million units on its opening day with a retail value of approximately $310 million globally.
"We knew Grand Theft Auto IV would break new ground in terms of the player's experience, with its compelling story line, extraordinary gameplay and action that ranges over a broad urban canvas. Now, it has broken sales and rating records as well. Grand Theft Auto IV's first week performance represents the largest launch in the history of interactive entertainment, and we believe these retail sales levels surpass any movie or music launch to date. We congratulate the entire Rockstar team on creating a must-have experience that takes the legendary Grand Theft Auto franchise to a new level," said Strauss Zelnick, Chairman of Take-Two.
"Rockstar's goal is to make each new title in the Grand Theft Auto franchise even better than those that preceded it, and Grand Theft Auto IV is a smashing success on that score. Grand Theft Auto IV makes full use of the power of next generation technology, and offers players an experience unique in the interactive entertainment medium. This game sets a new standard in the industry, with critics hailing it as both an artistic and technological masterpiece," said Ben Feder, Take-Two's Chief Executive Officer.
Following on our tradition of making 100% checklists for the GTA games, I have uploaded our Grand Theft Auto IV one today. An HTML version is viewable on the website for those of you just wanting a quick look to see what you've got left to do, a printable .pdf file is also available for those of you who want to print it out and tick off everything you've done so far. The checklist is (as far as we know) the most complete on the web right now and we believe it is entirely accurate. If you do think there are any mistakes anywhere, please point them out to us so we can fix them - some minor cosmetic changes are due to be made to the file anyway. Hopefully you'll find it useful!
The article goes on to say that the suit says "the advertisements were removed following a report by a Fox News affiliate that questioned why the ad was allowed to run after a wave of violent crimes in Chicago". Unbelievable.
The video game's publisher Take-Two Interactive Software Inc. sued the transit authority in Manhattan federal court for violating its free speech and contractual rights, saying it pulled its posters within days of the ads first appearing on April 22.
Take Two accused the authority and its sales agent, Titan Outdoor LLC, of violating a $300,000 (150,000 pounds) ad campaign agreement that included running "Grand Theft Auto 4" poster ads on the sides of buses and transit display spaces throughout the Chicago transit system scheduled for six weeks between April and June.
The suit seeks an order for the transit authority to run the ads as well as monetary damages of at least $300,000.
The player says he thinks he unlocked the outfit by killing a R* developer online (on the Xbox 360 you unlock an achievement for doing this, so it's possible this may be a PS3 exclusive). You can see some lovely photos of this over at Kotaku.
There are a few comments indicating gamers have seen zombies in online play, but nothing about transforming into one yet. Theories range from getting killed by a Rockstar employee, to killing a Rockstar employee, to getting the highest ranking.
They quote the official strategy guide (I don't have it) "If you see unclothed characters, look out! Only players who have reached the max ranking of 10 and a few other "special" people get the honor of shooting in their skivvies." But this player says he's only at Level 2. The user's name in the forums is GTA. I couldn't find a PSN ID for him.
Check it out, Kikizo's GTAIV review.
The Final Word: Yes, it's worth all the hype and more. I absolutely love this game, and I can't WAIT for the episodic updates. Just make sure you get both of those endings! And don't even think about using cheats until you've done it properly.
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