Remember those three new screenshots we saw from EDGE Magazine last week? Well Rockstar have added high res digital versions of them on the official website now, along with a brand new one too.

See all the GTAV screenshots in our gallery.
Rockstar have released some official wallpapers featuring artwork of the three characters that were originally seen recently after the release of the latest trailer. These artworks are expanded a little offering more detail, and are of course available in a multitude of resolutions to suit any device you might use. Check them out below in full size, or head over to the Rockstar Downloads page to grab them in different resolutions. You can also check out our own GTAV artwork page to see all the stuff released so far.
According to Rockstar we'll be seeing more artwork in the forthcoming weeks.
Expect to see more GTAV digital artwork released as widescreen desktops in the weeks ahead, including official version illustrations of some friends, family members and other known associates of our three main characters
via: Rockstar Newswire
The latest issue of EDGE magazine is out with their GTA V preview, and in it are three new screenshots not seen in previews from earlier this week. The magazine pages have been uploaded in this GTAForums thread and we've included the new screenshots below.
There doesn't actually appear to be any substantial new information in the preview, though there are a couple of interesting points mentioned, including the fact that Franklin's descent from helicopter to ground took around 3 minutes to complete when Rockstar started the demo. We haven't done any maths around this but that should give you some idea of just how massive the game is. One other point that mag makes is that it claims a lot of character switching happens automatically, which is contrary to what other previews wrote, saying we would get quite a lot of freedom around when we choose to (or not to) do this. That said, they may just have been referring the particular mission Rockstar were demoing.
We'll update this post if we can get our hands on high res digital copies of these new shots.
GameInformer has come up with the goods once again in the latest issue of their mag, with twelve beautiful new screenshots, which you can see in all their glory below.
UPDATE: Rockstar later posted these screenshots on the official website and Newswire.
All these and more can be seen in our complete screenshot gallery.
While the recent GTA V trailers, previews and screenshots have overshadowed pretty much every other announcement in the GTA scene this week (and quite rightly so), that's not to say there's nothing worth reporting on. A couple of popular modifications and tools received updates over the past couple of days too.

MTASA 1.3.2 Released
First up is a new version of MTASA. That's the popular multiplayer modification for GTA: San Andreas for those of you who might be new to the franchise. MTASA 1.3.2 fixes a substantial amount of bugs, and also introduces useful new functions for those of you who make maps and create mods for the game. You can read more about that in their announcement post, or check their wiki for a complete list of changes.
The MTA team also announced that they will be switching to a rapid release cycle. The team currently pushes a new release every 3-6 months, this change basically means the team will aim to release an update every month, rather like the release cycles users of Chrome and Firefox web browsers will now be used to. The more frequent updates will mean less major changes in each iteration, but will allow for fixes and small feature updates to be pushed out a lot faster than before. In general this is pretty good news, the only downside can be the ridiculous version numbers we end up with.
Download MTASA 1.3.2
OpenIV 1.4 Released
Good news for those of you who make mods for Grand Theft Auto IV. GooD-NTS has released another update to his OpenIV tool, five years after the project originally started, and an update which will apparently be the last at least in terms of adding major new features.
The new features in this release are quite big indeed, though. The first is the ability to create your own unique animations for peds and objects, the second is the ability to create completely new custom cut-scenes. Other new features include an animation viewer for peds and objects, cutscene viewer, package installer (to make installing and distributing mods for GTAIV easier), new UI for the texture editor, and finally the ability to set file associations in Windows Explorer so you can open files directly in OpenIV.
Download OpenIV 1.4