I've updated the download page, and you can download SA-MP 0.2.2 from our new downloads database, we haven't quite finished coding it though so I'm giving you a little sneak peek here.
* Chat window is now scrollable with upto 5 pages of text (50 lines).
* Chat window now wraps text properly over multiple lines.
* Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
* All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
* Name tags cannot be seen through walls/objects.
* A car mod shop crash applying certain car mods has been fixed.
* Pickup limit increased to 400.
* The server can now disable all interior entrances/exits.
* Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
* The name tag drawing distance can be set from the server.
* Insane stunt bonuses can be toggled on/off by the server.
* Various netcode security updates.
* 0.2.2 will use the second major version of SAC.
* Player head movement sync added. Player's characters will look in the direction their camera is looking.
* A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
* New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
* Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
* Fixed bug with setting player colors of players 100,101,102.
* Increased timeouts to prevent connection loss.
* Decreased CPU time required to process vehicles on the client.
* Fixed animation problem with fire hydrant and spray can.
* Fixed nametags with no player issue.
* Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.
Version 0.2.2 R2
* Some crashes related to models/pickups.
* Collision processing issues (may fall through the ground).
* Chat window wrapping server messages.
* Texture rendering if your graphics card uses a custom d3dx9_25.dll.
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