Squeezing off a shotgun round at the driver caused blood to splatter across the inside of the windscreen (which was now riddled with tiny bullet holes) as the driver's body was knocked violently back in his seat before slumping forward with his head resting on the steering wheel, causing the car's horn to constantly blare away. The intensity and detail we witnessed in this split-second of gameplay left us utterly gob-smacked, and even a little guilty about whacking the poor guy - at least we put his car to good use. He would have wanted that.
It's also confirmed in the article that you can actually blindfire rocket launchers, a feature I presumed would just be for normal guns.Cap someone in the leg, for example, and you'll see their limb flung back as their body loses balance and topples over. Shoot them in the face and their head will snap back with great force, before their body crumples lifelessly to the ground. Euphoria makes all of the typical GTA sandbox-style antics you're used to seem fresh again.
Thanks to CosmosTheMouse for magazine scans.
- Niko Bellic was apparently inspired by a favourite driver from Rockstar Games' car service
- The total number of radio stations is actually 14 (not 18 as we've previously reported)
- Car engines may stall after taking a lot of damage, requiring you to escape on foot
- Lazlow is finally confirmed to be returning on the radio (something we long expected)
- Emergency units respond in real time, this is useful for procuring an emergency vehicle - call them to report something, then head over to the station while they're all attending the scene
- Niko is an old soldier who spent time in third-world prisons
- On the subject of multiplayer, Sam Houser said "I just like running up to a bunch of players with the grenade cooking in my hands and taking them all out with me." - nothing more was mentioned other than we can expect some 'standard' multiplayer modes, as well as some new ones.
- You can resist arrest when getting busted by tapping A/X. You'll attain an additional wanted star, though.
- The PS3 version of GTA4 will use the Sixaxis controller's motion-sensing abilities "in a way that makes sense," is all Houser will say.
See the 10 new screenshots in our gallery.

A new screenshot has appeared in an article over at New Zealand based GamePlanet.co.nz. The screenshot shows Niko crouching on a roof with a sniper rifle in his hands.
- Videos of Alderney businessman Phil Bell and the Dilettante hybrid car.
- Downloadable posters of Liberty City's most wanted criminals, straight from the LCPD.
- The Weazel News sidebar-friendly news widget.
- New batch of exclusive screenshots.
- Debut of the Character Series of official wallpapers and more.
In its GDC keynote extravaganza, Microsoft confirmed that the first downloadable "episode" for GTA IV will be coming this August, exclusively to Xbox 360.
Grand Theft Auto IV: Episode One, as it's being called, is presumably the first in the previously announced two downloadable episodes for Rockstar's sequel. They've been rumoured to have cost Microsoft a fair few pennies too.
- According to the journalists, the first hands-on minutes were enough to solidify their feelings of how the game is going to kick ass.
- Liberty City has more streets than any other game in the genre.
- You cannot enter every building. However, you can interact with most of them. Rooftops, stairways, fire escapes, partial interiors, etc.
- Niko will not be able to manage property, gangs or trade.
- Bowling, dart games, drinking games, strip clubs and night clubs will be available.
- The core of GTA IV is all about the human relationship.
- Sometimes, your contacts may call you during a hard mission to ask you a service. In this instance, you can choose between the mission or whatever your contact is asking. If you ditch your mission to do things with your phone contact, you may see consequences. Whether or not you will be able to replay the mission that you went away from remains to be seen.
- The new impression of seeing a next generation living, breathing city is absolutely stunning.
- The pedestrian population density changes between the place/borough you are in.
- If you walk around the street with a gun in your hand, pedestrians who have a phone can call the police.
- In one instance when Niko tried to carjack someone, the scared innocent driver sped away so fast that he hit two cars.
- During the first mission that the journalists played, they tried to carjack someone without a gun. The driver beat up Niko. Niko got beat up so bad that he ended up at the hospital.
- Pedestrians react in a very realistic way. The journalists said that it is as if each person in the game leads his/her own life.
- It took 15 minutes to go through 2/3 of Manhattan with a boat. It took 10 minutes by car to go through Brooklyn and Central Park.
- The cars can be destroyed very realistically. Every part of the car can bend and fold.
- GTA IV has a wider variety of mission types. The missions are more difficult than in previous games.
- The game is done. Most clipping bugs are gone. The game is super smooth in terms of frame rate. (Note: The game is not 100% done. It is not "gold" yet.)
- If you press the jump button, Niko can climb everywhere. In other words, wall climbing from San Andreas has returned. You can strafe on walls, too.
- There is a swimming club.
- If you have five stars, it's very difficult to escape from the cops. They are everywhere and they don't joke with you. They are smarter than in previous incarnations of the series.
- While in a boat, the sound effects are awesome. You can hear the sound of the waves that beat the front of the boat.
- With powerful weapons, you can shoot through the walls.
- The weather that was seen during the four hours of gameplay included fog, rain, sun and clouds. A variety of colors can be seen depending on the time of day.
- When you die, you pay $100 but you get to keep your weapons.
- When you go to jail after getting busted, you pay more than $100 and you lose your weapons.
- While you are drunk, it's very difficult to control Niko. The drunk sensation is perfectly done.
- When stealing a car from a pedestrian, Niko didn't get into the car before the pedestrian sped up. Niko held onto the car as the pedestrian glided along the road. (Note: It may have been the pedestrian holding on to a car Niko was in. The translation is sketchy.)
- Choppers with search lights are in the game.
- Women will striptease in strip clubs when you pay.
- Depending on the borough you are in, pedestrians may speak different languages. Italian, Chinese and those in the Bronx are different when it comes to language.
- Health kits are available only in buildings.
- Grenade and molotov cocktail sound effects are stunning.

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Can't wait for GTA IV? Well, GTA and GTA II, the top-down PS1 classics that started it all, are set to appear as PSN downloads...


UK magazine PSM3 is boasting a nice 13-page-long extensive preview of GTA IV in their latest issue. This is the first time (or so we know) that a magazine or website has previewed the game on PlayStation 3 hardware. The preview is said to contain four brand new screenshots, which can all be seen here (thanks to Buubar for the scans and information). Highlights of the preview:
UK magazine Games Master has a new preview of GTA IV in their latest issue, in it is a fair bit of new information, summarised below:

Rockstar was not involved in this project in any shape or form nor is it something that we're currently interested in. There was no GTA movie in the works as far as Rockstar is concerned. Some movie producers were trying to put something together to entice us to make a movie, as studios and production teams frequently have done in the past. This proposal was no more interesting than the numerous others we receive. We never entertained proceeding with the project.

