Thanks for the support and enjoy the new screens. More information will be coming soon so get ready!
After the logo screen loads up a huge map appears with various options to choose
The map is "America shaped" large, empty, beige shape, apart from a small square in the bottom corner, which was Los Santos
Don't expect to be frequently changing your hair, it costs 0 a cut.
In the mission 'Menace', you need to pass three times before you've killed all the Ballas
Streets glow orange due to the sunlight
The outcome of a mission directly affects what leisure options you can do.
Whlst doing a four person drive-by each person can have a different target. The car also has a damage meter
When CJ is hungry, a message will appear onscreen alerting you to his need for some chow. If you choose to ignore this missive, his energy level will start to decrease, and a host of other bad things will begin to happen.
As with the previous GTA games, you can expect the food service establishments in San Andreas to mirror real-life locales--but with satirical twists.
To wit, three of the franchise restaurants in the game are Cluckin' Bell, Well Stacked Pizza, and Burger Shot.
you will become fatter and fatter, resulting in the unpleasant sight of CJ bulging out of his clothes. Your tough saunter will become a waddle, and you won't be able to put your arms by your side.
If you let CJ reach obese proportions, expect the extra pounds to impact everything he does that involves physical exertion, such as lifting, climbing, swimming, cycling, running, and so on
plan on being taunted and not having much success with the ladies if you're too tubby
The key thing to note is that skinny doesn't necessarily mean fit. You'll have to manage CJ's development of fat and muscle to have him be in optimal physical condition.
- The twelve small towns often consist of only two junctions and a few buildings, featuring a liquor store, bakery, pottery and much more.
- When flying, the radar map changes and shows a horizon, so orientation is easier.
- Realistic truck trailer physics
The three missions:
In the 1st mission CJ has to help his buddy, who is hunted by a motorbike gang and needs a diversionary maneuver. So carl races trough the forest in a jeep, with the gang after him - since they assume the victim is in the car. CJ has to avoid them destroying the doors to keep the secret. As soon as you passed the checkpoint race, your cellphone rings: your buddy is save, and you get 0 reward.
The 2nd mission starts at a trailer park. CJ is blackmailed into killing an important witness, who hides in a hut on Mt. Chiliad. Carl arrives there with a Sanchez, first killing two FBI agents and then the witness. Since the blackmailer wants to see evidence, CJ takes a photo of the corpse, and drives back to the trailer park.
For the 3rd mission R* used a cheat to spawn a dodo to save time (claiming that using a car would have taken them 15 minutes), and lands near a small hut in the forest. There the gas station mission starts, where CJ and the yet unknown girl try to steal the tanker.
They also wrote that the PS2 lagged during their presentation, but they hope R* get this fixed in the remaining months, as well as a few boring and stretched countryside textures.
Badboys Would Like To Announce that we are Going to Build (Formerly Mentioned on GTA 3's Radio) Carcer City although this name was used on Rockstars Manhunt we have planned to create an unofficial gta version for the PC Fans to enjoy.
I wanted to let you know that we are about to release the official box art for Grand Theft Auto: San Andreas. As we thought you would want to see it as soon as it came out I have attached it to this mail.
Thanks for the support and let me know if you have any questions.
*Added Realtime mode (API Hook Method)
*Added ablity to control SLERP speed (SLERP = Spherical Linear Interpolation)
*Added abilty to control Speed Controlled FOV Rate and Multiplier
*Added 'Random View Number' hotkey
*Added ability to assign a hotkey as UNDEFINED (disabled)
*Added ability to minimize game with PAUSE/BREAK key
*SLERP is now ignored if the last view has a different mode
*Doesn't overwrite your config files if previous version is > 2.7
*Fixed some performance issues
*Various bug fixes
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