Could "IV" be something more significant than just '4'?
That was all that was said about the matter. There's still no confirmation on whether the PS3 version is going to get any content, or exactly what the content is. Stay tuned as we'll have more updates on this as they are released.
Starting in 2008, Rockstar will introduce exclusive episodic content downloads for Grand Theft Auto IV.
It's important to note that as of yet no specific titles have been confirmed, though it appears we'll be getting seperate announcements on those in the near future. Whether or not "several months" of collaboration is enough for Rockstar to have been using this, after all there are only 10 months until the release of the game, it should be very interesting to see this technology used. This paragraph of text should help to explain why this is quite exciting news:
Oxford, UK-Feb 27 2007- NaturalMotion today announced a partnership with Rockstar Games, Inc., the world-renowned publishing label, to integrate NaturalMotion's revolutionary euphoria engine into upcoming next-generation Rockstar Games titles. Rockstar's integration of euphoria is well advanced, with today's announcement following several months of close collaboration between the two companies.
Announcements regarding specific titles will follow at a later date.
So essentially, you shouldn't see the same movements twice from characters, it will always be different just like in real life. It would certainly make for some very interesting game experiences. We may also see this technology used in some of Rockstar's other upcoming games such as LA Noire.
Based on NaturalMotion's DMS technology, euphoria uses the processing power of PlayStation 3 and Xbox 360 to simulate the human body and motor nervous system, thus creating fully interactive game characters that act differently every time. With euphoria, games move away from canned animation, towards a much richer, life-like experience that is unique to the player.
This GTA San Andreas mod will turn your bmx bike into a new lowrider bike. It features colored by carcol file textures that can be changed to what ever color you want by just editing the carcol text file. This mod can also replace the bike instead of the bmx by just changing the names of the dff and txd to bike instead of bmx but the bike in San Andreas unlike the bmx is not carcol color controled and no matter what I did I could not get the original bike or my lowrider to change colors in game. I'm starting to think that the bike vehicle in GTA is hardcoded to one color because changing it's carcol entry does nothing, so that is why I had it replace the bmx instead so we could all have different colors. The seat and grips are secondary carcol colored and the frame is primary carcol color.
You can download the mod here.
I have also added a few in game preview images as well
Preview1, Preview2, Preview3
and you can purchase the model for use in other applications here.
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