IGN have just posted a
huge article on their site, consisting of 11 lengthy pages. The interview with Dan Houser and Rockstar North Art Director Aaron Garbut is "
an in-depth look at the story, the creation of Niko, and the monumental task of creating the most realistic city ever seen in a videogame". The article is so big in fact that this is only the first half (we'll see the next piece on Monday).
This part of the interview covers:
the origins of GTA IV's story, what makes Niko the best character Rockstar has ever created, learn about the new dynamic relationship system and find out what went into building Liberty City. On Monday, we'll give you the full scoop on the gameplay additions and improvements.
It doesn't appear that there's any new information covered, but it's interesting to hear directly from the developers, and it gives a good insight into how things are done.
Link:
GTA IV: Building a Brave New World
I read the first few parts of each page.
A littttttle boring, but very informative and gives a lot of insight of GTA and how to appreciate it.