Just as promised earlier
, Kikizo has released a staggering 10-page preview of Grand Theft Auto 4. This preview has an incredible amount of information. Kikizo notes this as well, claiming every other gaming magazine and website "missed important information."
- Niko is regularly referred to as 'Nikolai' in the demo
- Little Jacob (the gun dealer) is from Dukes (the Liberty City version of Queens)
- En route to Rotterdam, Kikizo spotted a pizza store selling food for 99 cents and a cocktail bar with a bright pink sign called "Bahama Mamas"
- Kikizo started in Star Junction (Times Sqare) early in the October morning, a possible suggestion of season changes
- The neon-lit Junction is "dazzling" at night
- There is a theatre called "T.S. Pirate at the Thespian Theatre" as well as a camera store called "Liberty Cameras". Kikizo said that it seemed like the same exact camera store they bought their camera in in real life.
- All animations look "like they should," especially with unique NPCs like overweight policemen
- Phone calls extend the concept of non-linear gameplay, according to Rockstar.
Whereas past GTA games have been about accepting missions, now that line is blurry and you actively take more of a part in telling the story yourself.
- Weapons in GTA4 are a "precious commodity" and are "not easy to acquire"
- Little Jacob had a 9mm, an SMG, and a Micro SMG in his car for sale for $100 each, which wasn't "breaking the bank" as the demo started Kikizo off with $7500
- Animations are always "superb."
- Kikizo reported that they had no concern whatsoever on technical issues in the game, other than when they slowly pan the camera, the windows on the buildings begin to get jittery as they reflect the world. They also noted this is not the case in typical game scenarios.
- Niko Bellic is 'a small fish in a big pond'.
- Niko will whistle to get a cab's attention, then press "Y" (on the Xbox 360 controller) to get inside. You're given the options to relax and watch the ride, do a trip skip, or pay double for the driver to go twice as fast.
- The player views the world from Niko's perspective while in the cab and you can interact with the driver while he is driving you.
- The game is now fully confirmed to make extensive use of HDR lighting.
- Car/person interaction physics are now fully in place, meaning if a car suddenly brakes, the people inside are thrown forward.
- The interiors/exteriors are completely seamless and the outside world can be heard, muffled, from the inside.
- Advertisements in the Tw@ internet cafe claim internet access for $1, offer "totally wireless" internet, and accept credit cards.
- Niko has his own, unique computer account so he is able to access his information from any computer in Liberty City.
- The mouse cursor is controlled with the analog stick.
- Niko's fake resume claims his objective is to "rise to the top of my profession in Liberty City," that he has experience in criminal law with cases like manslaughter under his belt. He also claims that he deals with the emerging markets in the West Indies (especially 'Jamaica and Puerto Rico'). He also claims to have been the associate attorney at Mediterranean Shipping Enterprise, and an intern at a police force. His school is supposedly 'Walford University' in the UK.
- Rockstar wants to use the phone as 'the primary gateway into Niko's life,' as it has his contacts, an organizer, a dailing calendar, text messaging, and a camera
- Several advertisements can be heard on the radio (although these may be placeholder)
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- The game engine has sounds that can compete with the likes of "Forza Motorsport" and "Project Gotham Racing"
- The cars react to every bit of "undulation" in the road
- The camera angle is slightly over to the driver's side to give the player a better line of sight, but there are still many different angles and the camera may be moved
- Cars have a full-GPS system in place, which show recommended routes for missions
- Pedestrians are incredibly detailed, with the game including peds who are bored waiting at bus stops, people talking on various payphones and cell phones, people smoking, etc...
- Inside of the cab you can change the next music track if you'd like.
- There is an astonishing level of detail with every object in the game, with textures being varied on every sidewalk, street, and surface
- Car lights light up "convincingly" and reflect the street and the surroundings.
- The graphical quality is the best Kikizo has seen in any next-generation game
- Street names show up in the corner like districts have in past GTA games
- In Kikizo's journey towards the park (for the mission in which Niko must retrieve a memory stick for McReary), they passed through "Chinatown, Presidents City, Lancet, Hatton Gardens, Middle Park East, and a stretch of freeway, on to Lancaster, and Ruby Street."
- The name of Niko's cell phone network is "Whiz."
- The wanted level system uses "line of sight" to pinpoint Niko's location and catch him. The player must escape the search radius he gets when a wanted level is attained, but if an officer spots Niko, the search radius will be instantly reset to his position
- Once Niko has the memory stick, he must greet McReary by "heading down Cod Row, Denver Avenue, Exeter Avenue and stop at Northwood / East Holland."
- To get the suit for the interview, Niko must go "to Silicon Street, through Quartz Street, and Middle Park East."
- Niko must buy a "chocolate" suit for $1000 and some nice shoes for $200
- To get to the law firm, Niko must go "past Star Junction, The Triangle, Easton, Chinatown, Diamond Street, and Calcium Street."
- Niko can take cover behind almost anything, auto-target, manually aim, or blind-fire
- Many things were still kept secret about the game. Kikizo was forced to leave the room while Rockstar worked with "secret menu stuff" after Niko was "wasted" by police in the demo.
for much of the informationKikizo GTAIV preview