!!saving ryans privates!!

[Tutorial][Zmodeler]How to make cars [Full Guide]

45 posts in this topic

ok get your self zmodeler from www.zmodeler2.com dowload either version 1 or 2. preferably 1 beacuse its easier and you will need to save your work often because it can crash!!

ok now a full tutorial is availbale at http://www.etspe.ca/zmt/v1/ for version 1 this shows you how to build up the car in steps and inclueds texturing!!!!

a full tutorial is availbale for version 2 is at http://www.etspe.ca/zmt/v2/ and walks you through on how to make a car if you are using version 2,

if using version two you may need to go back to the version one tutorial to help get you started..you will see what i mean when you begin to read the version two tutorial.....

i hope this will be helpful....

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ok get your self zmodeler from www.zmodeler2.com dowload either version 1 or 2. preferably 1 beacuse its easier and you will need to save your work often because it can crash!!

ok now a full tutorial is availbale at http://www.etspe.ca/zmt/v1/ for version 1 this shows you how to build up the car in steps and inclueds texturing!!!!

a full tutorial is availbale for version 2 is at http://www.etspe.ca/zmt/v2/ and walks you through on how to make a car if you are using version 2,

if using version two you may need to go back to the version one tutorial to help get you started..you will see what i mean when you begin to read the version two tutorial.....

i hope this will be helpful....

probly will be. I'm not smart enough tho. :P

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yeah i tried makin a vw passat it is harder than you think but the tutorials do teach you a lot!!!! the software is decent but is far from perfect...even if you cant be arsed makin cars the french site www.grandtheftauto.fr is fannytastic it has over 1000 cars to choose from and the download speeds where fast even with my 1mb/s broadband!!!!

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I haven't looked yet, busy opening page right now. But if this really works.

You Are Great :D

I'l be able to make models, finally :D

it can be a time consuming process makin a car...and you are best starting of with something squarey if you know what i mean to get a hang of the software..like a van or simple hatchback!!!!!

he he im sooo clever...well not really...

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I'm going to... But first I need a version 1.03.. My version istn' loading those texture things good. So can somebody give me Zmodeler 1.03 please?

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For me it somehow imports the texture as 3d and at V2 I can't even find the import texture thing. So yeah, Please a link to V 1.03 like the tutorial uses.

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yeah, got it. I tried it yesterday, and had a crappy moddel without a roof. But maybe by the end of this week I'l have a ultra low polygon model.

edit: isn't this download 1.07? Seems they don't release 1.03 anymore...

Edited by Jace

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^^

Thankz mate.

Inned to try my hand on Modding now.

I had ZModeler 2 from long time.But there arent good TUTS explaining how to make cars etc

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Very good, I did it :D

Well...almost

The title shouldn't say Full Guide, 'cause it only tells you how to use the software, basically. Maybe you should post the info on how to do the whole getting it into San Andreas thing. The furthest you can go is export as dff file,

WHICH, may I add, can only be done in version 2. So version 1 is not for San Andreas. GTA export on V1 only says Vice and GTAIII.

EDIT: You can dff from 1, sorry.

But yeah, cool.

Although the steps for after you have the DFF file would be cool :D

And uhh, anyone who knows how to do it...

How do you make the doors open and stuff (I'm assuming they wouldn't if you put the car into San Andreas as it is from the walkthrough).

Edited by Goat6

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yeah, It doesn't say anything about making dummy's either, what is neccasary for San Andreas. However, the Zmoderler site got a pre made dummy that you can use. And you also can make it on V1 first, save it normal and than open it with V2. All works.

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I don't really know. It's something every GTA moddel has to have. If you want, you can check the zModerler forum and look at the gta section of it. There they have a big explanation.

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