There didn't need to be two topics about a Petition to Rockstar, but as I said, I'm into gaming PC technology to see what it morphs into in the years ahead, but there is also a factor in PC tech that trickles down to just about EVERYTHING, consoles not the least among them, but I would point to more factual information, CD ROM, recordable 'baby LaserDisc' became affordable to the masses based on computer proliferation. LaserDisc stayed viable in the market due to corporations adopting them, and Home Theater in the late 1980s and early 1990s, CD adoption took off since it's inception in 1983 based on it's size, 5 inch versus 12 inch, which was the norm for both vinyl records and Laserdisc optical format, though, and keep this in mind, NEITHER RECORDED content
The thing that's troubling is that making a game multiplatform doesn't steer in the strengths of PC tech versus a standard adoption for consoles, the games are thought to be dummed down, clear example is Crysis original to Crysis 2, which was an attempt to bring the series to console, many thought impossible before it came to actually be. Still, there is promise of Tech Trickle Down for consoles forthcoming, more on par with their PC brethren
I always hoped for a more MODULAR approach, like Meridian took with their Home Theater stereo surround systems, and Sega had attempted to do a modular upgrade for the Sega Genesis, a port stood dormant thoughout it's run.
As far as fanboy, there's a little bit of that in everyone, but it's because equal merit and time should be given to each product that merits it, praise for what it does right, not what it does wrong, if it's a failure, it fails to ultimately win any fans and staying power in the marketplace. PCs currently are set to morph as I said to SFF with a helluva lot more power then times past, this bodes well at least from the hardware standpoint.
The point made about Rockstar's key heads getting credit billing... How did I say anything different about who develops what? I said that ROCKSTAR GAMES getting credit means shared successes among the developer's assets are being used to speed along game building I would say, and that only bodes well for getting more elements in place for a 'winning' game build. It's normally thought of in terms of the left hand not knowing what the right one is doing because they work more segregated in the past
Edited by BlackListedB, 14 January 2013 - 12:29 AM.