If this was television, film or radio, Hollick and the other actors involved would have made millions by now through royalties, even through getting only a tiny cut of the profits.
I don't blame Rockstar. I blame our union for not having the agreements in place to protect the creative people who drive the sales of these games. Yes, the technology is important, but it's the human performances within them that people really connect to, and I hope actors will get more respect for the work they do within those technologies.
Is it time for video game actors to be treated the same as other actors? Or should they just be paid one-off for the work they do? Let us know what you think in our forums.