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New GTA IV Previews and Media Hit The Web


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#1 Chris

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Posted 23 January 2008 - 05:38 PM

The websites we mentioned in earlier posts are all publishing their previews and new media from R* today. New, unwatermarked screenshots are at the bottom of this post.

Websites with new content: IGN, GameSpot, Kikizo, GameSpy, ComputerAndVideogames, GamesRadar, TeamXbox, VideoGamer. Based on the sheer amount of information covered, we suggest reading Kikizo's mammoth 8 page preview - they even drew a map of Liberty City from memory! Below is a brief summary of some of the new/updated information from the previews, however, I recommend reading one of the full previews if you want to know everything.
  • Websites received a 90 minute demonstration
  • The stuttering frame rate has now been smoothed out and the city is now fully populated
  • A new style of wanted meter has been implemented - this has already been briefly mentioned, but in case you don't know, "A circle appears on the map around your car and if the cops are outside that circle the wanted status will decrease."
  • Drive-by shootings are now easier - "In an example of the increased physicality of the new GTA, Niko smashed out the driver's side window with his elbow before pulling out a pistol. Indeed, guns can now be controlled with the right analogue stick, making it easier to shoot out tires to end a chase quickly."
  • GTA IV will now auto-save progress after important mission way-points.
  • If you fail a mission you'll be given the option to jump straight back in and have another attempt, using text messages on Niko's mobile.
  • Currently two minutes equates to one hour of game-time, although that is subject to change.
  • Niko can listen to music whilst on foot, using the phone. "Sound quality is, as you'd expect from a mobile, realistically tinny and having the soundtrack accompanying you on foot is a welcome addition"
  • Liberty City has a subway system which Niko is able to use.
  • It took roughly 5 minutes (real time) to pilot a speedboat round half of Algonquin.
  • A new character called Bell is revealed
  • Characters wear different clothes instead of wearing the exact same outfit through the entire game (as in previous GTAs)
  • Building relationships with characters is important. Some will meet you rather than you meeting them. Being on bad terms with them won't help you.
  • Pool, eating, darts, bowling and going for a drink are some of the activities you're able to do (using the phone to access them)
  • There is a radio station called IF99.
  • In this demo, the cell network is called Badger whereas in previous demos we learned it was called Whiz.

Once Niko has the car away from the attention of the cops he can access the police database, via the onboard police computer. By tapping in the name of the informant Niko is able to pinpoint his home address – Long Street in Broker, which would be our next stop. Interestingly, Rockstar mentioned it would also be possible to upload photos of people from your phone's camera into the database to attain details as well


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#2 Thomas.

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Posted 23 January 2008 - 05:42 PM

Is it just me or Did I see a Stallion in the Background of the last picture? (the one with the motorbike)

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Edited by TFY, 23 January 2008 - 05:43 PM.

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#3 GTA Don

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Posted 23 January 2008 - 05:44 PM

YAy! New previews.Those screenshots look cool.

Ermm...



#4 Gycu

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Posted 23 January 2008 - 05:51 PM

LOL! Niko is bald in one of the pics, he is also unshaved and in another pic Niko has rapper jeans :lol:
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#5 kobe_inr

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Posted 23 January 2008 - 06:01 PM

man oh man, this game looks so cooolll. cant wait!!!!!! but they didnt say anythin abt release date, bummed abt that, but man thats sweet :coolthumbup:

#6 Red_91

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Posted 23 January 2008 - 06:10 PM

Release dat is in about 3-4 months, but this game is going to be so good, I certainly think this could go down as a step stone for next gen gaming just lik gtaIII was.

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#7 Chris

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Posted 23 January 2008 - 06:14 PM

April is now looking very likely. IGN stated that there are a few things that need to be ironed out in the next couple of months... that brings us to the end of March, then the game can go gold and can start shipping out to retailers in mid-late April ready for sale in the final week. IMO.

#8 Urbanoutlaw

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Posted 23 January 2008 - 06:17 PM

I read through the preview Chris linked in his other topic on this, but haven't waded through all the links in this one.

Is there any video released yet or just text?

PS: Good work Chris, you made my day. :coolthumbup:

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#9 Gycu

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Posted 23 January 2008 - 06:34 PM

Here are some things mentioned in the kikizo preview

[*]

It's later into the night and the city looks steamy as we listen to a station called IF99

[*] If you miss a meeting the Relationship bar will go down and the respective guys will be more nervous and angry when you meet them
[*] the game has HUD advises such as : "You are drunk. Your vision is blurred.", controling a car after drinking won't be easy :wub:
[*] After passing a mission it appears the Mission Passed message and a 5 seconds sorta hip-hop beat that sounds very cool
[*] The Rocket Launcher magically appears :(
[*] There won't be seasons in the game :cry:
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#10 Red_91

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Posted 23 January 2008 - 06:41 PM

The kikizo preview is the best one, gives a lot of detail, to me there seems to be a lot of charachters in the game. I think the HUD is going to be good and I read (somewhere) that the better the car the posher the GPS system which is good.

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#11 Gycu

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Posted 23 January 2008 - 06:48 PM

The kikizo preview is the best one, gives a lot of detail, to me there seems to be a lot of charachters in the game. I think the HUD is going to be good and I read (somewhere) that the better the car the posher the GPS system which is good.


I agree, kikizo has always the best previews ... they even have the exact lines spoken by the characters from the game

Niko: [entering garage] Hello?
Worker: [Voice from underneath car] I'm busy!
Niko: I said, HELLO! [Kicks him]
Worker: Ow! Motherfucker!
Niko: Is your boss around?
Worker: What did you do that for?
Niko: Is your boss around?
Worker: Yeah, he's around... Brucie! Some fucking Polak asshole for you!
Niko: Pleasure to meet you too...
Brucie: [entering room] He's not a Polak, he's a gentleman.
Worker: He's still a fucking asshole.
Brucie: Sorry Niko man, how's things?
Niko: OK.
Brucie: Sweet [he then play-punches Niko and makes stupid noises] I got you man! I'm big, but I'm also fast, wake up boy!
Niko: Ooh, I'm sorry, can show me that again?
[this time Niko counters and locks his arm causing pain]
Brucie: Ow, ow! Enough, man! Whoo, that's some army shit, serious! You gotta show me that one, I'm ALL about power... c'mom, feel my pecks man...
Niko: No thank you.
Brucie: Rock hard! I bench 450, I'm like, [breathes deeply]... shit, no shit, what you doin' here Nik?


Also, they have a un-official map of the game on the 2nd page ...
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#12 Stojko

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Posted 23 January 2008 - 07:10 PM

I liked the preview by Kikizo too.

They mentioned a release in April...

#13 chris82

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Posted 23 January 2008 - 08:48 PM

Wow, excellent information. The game sounds really good and it looks nice too, though it's a shame they don't anti-alias console games-it would look SO much better.

When this hits the PC it'll look quite good.


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#14 MarkD1990

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Posted 23 January 2008 - 09:27 PM

I can't believe i missed the previews at 5:30 and only now i remebered!!!

Anyways im here and know now

#15 MrLlamaLlama

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Posted 23 January 2008 - 09:38 PM

Completely forgot about these.

All is sounding very good though, especially how they put into perspective the size of algonquin... :D
I'll post more thoughts later.... Kinda tired.

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#16 Gycu

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Posted 23 January 2008 - 11:02 PM

Here's the map from the kikizo preview ...
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Comments ?
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#17 MrLlamaLlama

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Posted 23 January 2008 - 11:05 PM

^ It's liberty city 2007, rofl. The game's set in october, the original release date.. but eh...

Looking good, Besides the fact there's only 1 bridge, i'm assuming we won't have to swim / steal a boat to get across?

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#18 Swifty

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Posted 23 January 2008 - 11:18 PM

That sounded like a very possitive review, not only did it give us some idea of what's to come, but it also suggests that R* have really gone out of their way to lose the repetative mission styles that became all too familiar with SA.

Some really great stuff that I was pleased to hear about was

-The on-board police computers being used for missions
-Being able to get drunk'd
-The new targeting system
-Being able to shoot out your windscreen & shoot forward (finaly)
-You can listen to the radio on your phone
& also that a slick frame rate & draw distance won't be letting the game down

:thumbsup:
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#19 Artur

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Posted 24 January 2008 - 12:17 AM

^ It's liberty city 2007, rofl. The game's set in october, the original release date.. but eh...

Looking good, Besides the fact there's only 1 bridge, i'm assuming we won't have to swim / steal a boat to get across?

Yeah that would kinda suck. Size looks pretty good. All this new info is really good, gonna go read one of the detailed ones later.

BTW doesn't the last picture remind you guys of Pulp Fiction? :P

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#20 Swifty

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Posted 24 January 2008 - 12:45 AM

^ It's liberty city 2007, rofl. The game's set in october, the original release date.. but eh...

Looking good, Besides the fact there's only 1 bridge, i'm assuming we won't have to swim / steal a boat to get across?

Yeah that would kinda suck. Size looks pretty good. All this new info is really good, gonna go read one of the detailed ones later.

BTW doesn't the last picture remind you guys of Pulp Fiction? :P


That's probably because R* are heavily influenced by popular films. In Vice City there is a shot from inside the boot (trunk) of the car as Tommy & Lance tool up, which is very similar to the shot where Samuel L & Travolta do the same in Pulp Fiction. In SA there is a mission where you are chased through the aquaducts of down town Los Santos which is a very obvious nod to the infamous chase scene from Terminator 2. I hope that R* continue to borrow ideas from movies in GTA IV, as it's good fun & I think it adds a bit of novelty to the game.

Edited by Swifty, 24 January 2008 - 12:46 AM.

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