Where can I locate the Andromeda?
#1
Posted 24 December 2007 - 03:20 PM
#2
Posted 24 December 2007 - 03:32 PM
Either that, or you can spawn one using a spawner.

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#4
Posted 24 December 2007 - 06:11 PM
Thanks for bringing that one up, that'd be a good one to add to the next version of my next script mod. Verdant Meadows
is already going to be pretty full, so I'll probably just put it at the major airports.

If you love something, set it free. If it comes back, it's meant to be.
If not, point & laugh when it flies into a woodchipper.
#6
Posted 24 December 2007 - 06:51 PM
Nowhere near ready for release & my comp needs a rebuild, so I've just been testing what I have.
I could probably add an ENEX (entrance/exit) at the airports to get into the Andromeda interior (separate model from the
plane).
Now that I think of it, an IPL edit might do that. Does anybody know the co-ords?

If you love something, set it free. If it comes back, it's meant to be.
If not, point & laugh when it flies into a woodchipper.
#8
Posted 24 December 2007 - 08:07 PM

If you love something, set it free. If it comes back, it's meant to be.
If not, point & laugh when it flies into a woodchipper.
#10
Posted 25 December 2007 - 12:49 AM
I'm Thinking "Stowaway" (the mission where you use the interior) is somewhere around line 300,000.
Something to do the day after Christmas.

If you love something, set it free. If it comes back, it's meant to be.
If not, point & laugh when it flies into a woodchipper.
#12
Posted 25 December 2007 - 12:14 PM
Then just open the .exe and start San Andreas. Alt tab out of the game and click on the inject trailer button and you're good to go.
Just head over to a place you want a vehicle to appear, alt tab out and find the vehicle in the trainer (in this case, just type andromeda) and click the spawn button and go back to the game.
It's also possible to make hot keys. So then you could assign the andromeda to the i. So when in game you just press ctrl+i and it will spawn.
Easy

Courtesy to Connor
#13
Posted 24 March 2010 - 06:22 AM
#14
Posted 24 March 2010 - 12:52 PM
Topic locked.
Nothing to see here, move along
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