Look at that price tag, so cheap it's pretty much asking everyone to buy a copy. See you guys in game in a few days time!
So yes, the game is coming out on December 3rd, as originally planned and yes, it will be available at the previously mentioned low, low price of INR 499, so there’s really no excuse not to buy one copy for playing and one NRFB copy for a keepsake, like someone I know is planning to do.
All your questions about the copy protection, install limits and other such requirements will almost definitely be answered in the FAQ, so be sure to read it all if you do have concerns.
Initial activation requires internet connection; Online play requires log-in to Games for Windows - LIVE and Rockstar Games Social Club (13+ to register); retail version requires disc in drive to play (unlimited installations for retail discs in most countries); software installations required including Sony DADC SecuROM, Adobe Flash, DirectX, and Microsoft's .NET Framework, Games for Windows - LIVE, and Internet Explorer.
Grand Theft Auto games are incredibly popular in India, and we can back that up just by looking at our visitor statistics, with the country now ranked 4th in the world. Easy to see why when you realise just how cheap games are in India - GTA IV was going to set a record as the cheapest price worldwide for a AAA title:
it would be insensitive (not to mention, asking for trouble) if the game is put on shelves less than a week after what is one of the worst terrorist incidents India has ever seen.
Let's hope the game does eventually get released in India so the fans don't remain game-less for too long.
this couldn't have come at a worse time for e-Xpress, considering the fact that the Indian launch of GTA IV PC is a spectacular record, marking the first time in the history of Indian game sales that a brand-new AAA title will be available for the cheapest price worldwide, selling for a scant INR 499, when the usual going rate for a new title averages between INR 999 (~ US $20) and INR 1299 (~ US $26).
Happy Thanksgiving everyone from Switch Designs and Thegtaplace.com. This mod will turn your flatbed truck into a Thankgiving day parade float. The flatbed comes with 3 different floats in one vehicle and they can be found driving around the outside of the Los Santos airport.
You can download the mod here!
Read more about friends, nicknames and Social Club 1.1.
Rockstar Nicknames are our way of bridging the gap between Xbox 360® / Games for Windows® users and PLAYSTATION®3 users. Now, one unified Rockstar ID will enable you to interact with Friends regardless of which systems you all play on. Start by choosing a Rockstar Nickname to represent yourself. Pick the one you want before someone else does!
This will be used as your primary display name in many areas around Social Club. Note that platform-specific areas such as game stats will continue to use your LIVE® Gamertag or PLAYSTATION®Network ID; however, many new areas such as the forthcoming Social Club TV (coming with the release of Grand Theft Auto IV for PC on December 2nd) and Message Wall (coming soon) will use Rockstar Nicknames so that you and your friends can find and interact with each other regardless of which systems you own or play on.
Exciting news for those of you who still enjoy playing a bit of San Andreas multiplayer, and also those of you who are interested in contributing code to the project. The MTA Team are utilising the services of Google Code to house all development, other facilities are available via the MTA community page.
After over 11000 revisions since 2004, contributions by over 16 world-wide developers, 1554 files and well over 550.000 lines of mostly C/C++ code, we have made the decision to re-launch Multi Theft Auto as an open-source project.
By open sourcing our project, we are encouraging anyone who is willing to participate in this project, to participate. For that reason, we are not "just" offering our source code: we have also opened our bug tracker and will be offering public access to our nightly build system that will be compiling a build every day (and has been long used for testing purposes). This way, any developer will be able to run the latest revisions, file bugs or submit patches.
Some may be concerned with us seemingly throwing our code and all its secrets out on the streets. Remember that, as we have seen in the past, a proper and solid multiplayer modification needs a lot more than just memory addresses and offsets. We hope that developers will be attracted towards contributing to our project, which is fairly straightforward and has an already established user base, instead of starting from scratch.
Not your typical run of the mill DLC here, seems like R* are packing quite a lot of stuff into this. The press release also confirms a 17th February release date, and states pricing information and more details will be announced "soon".
The Lost and Damned features a new main character and plot that intersects with the storyline of Grand Theft Auto IV; new missions that offer an entirely fresh way to explore Liberty City with new multiplayer modes, weapons and vehicles; and a diverse soundtrack with additional music - all with the incredible production values that are the trademarks of Grand Theft Auto.
Sounds very interesting! The article goes on to say that in the original game, Niko did cross paths with The Lost several times, however in this, Niko only has a bit part. Dan Houser says:
This new episode, available Feb. 17 via download exclusively for those who own the Xbox 360 version (no price yet), stars Johnny Klebitz, a member of Liberty City biker gang The Lost.
"Johnny is a very different character than Niko, with a very different background," says Dan Houser, vice president of creative development for Rockstar Games. "I can't go into too much detail on the story, because we try not to give away too much plot before the game is released. But I can say that the story will show you a different side of Liberty City."
The episode, titled The Lost and Damned, requires players to have the full version of the Mature-rated GTA IV (ages 17 and older) and an Xbox Live membership to download. It's likely to carry an M rating, too.
"The story is not directly impacted by decisions you took in the main game," he says. But "tons of details and mysteries from the main story get explained, so it will add a lot of color to the main story."
[...] expects a $20 price and says Rockstar could sell 2 million to 3 million downloads. "I see episodic content as a natural progression of the quality of downloadable content."
On a related note that I forgot to mention in the GTA IV DLC delay news, Chinatown Wars has in fact been delayed as well and will not be out in time for Christmas. Instead, we can expect to see it released by the first half of the fiscal year, which ends in April.
- Camera can swivel 360 degrees
- Trains will pass overhead in the city, cars will circle, pedestrians will be walking, etc.
- GPS seen on the touch screen while you move through the city
- PDA allows you to gain access to the map with more details as well as the goals of missions
- You can mark points that you want and the GPS will always tell you the shortest legal route to the destination with yellow or blue arrows
- New discoveries (such as gas stations) are added to the map
- Top screen brings you all the action, while the lower screen will let you control elements like the PDA, GPS, the radio, access to the people on the map, or using Motolov cocktails and grenades.
- Drugs have a big importance in the game
- Drug system can be compared to Drugwars
- You have to control the stock of drugs, buy them in one neighborhood and sell them in another - Good way to make money in the game
- You are given a map so that you know what people demand and at what prices
- Like other GTA games, in Chinatown Wars, you can catch a taxi - whistle into the microphone so the taxi will stop
Good to hear they're focused on quality, which is always the case with Rockstar. The main point of the interview is discussing GTA IV's release in Japan, if you're interested (and it is actually quite interesting reading about the challenges R* face when releasing the GTA games there) you can read it in full over at Variety.
Variety: On another topic, I have to ask you about the "GTA IV" downloadable content you're doing. Do you still expect that to come out this year?
DH: I'm not sure. It's going well. But we don’t know a date. We hope to be announcing that in the next few weeks. We're still figuring out a few things. We're more focused on quality than dates, always have been. But the development is going really good. It's shaping up to be something we're very proud of. That was our goal
Variety: Do you think you'll talk at all about what the DLC will be and how it will fit into "GTA IV's" story?
DH: We want to give people a rough idea so their expectations are roughly in line. We don't want them to imagine it's this enormous thing that it can never be...
Doing a big digital launch is something we've never done before. It's virgin territory, but at the same time, we feel very exposed because there's no case history. No one ever came out with major DLC for a major game like this before.
It's new territory for everybody. We're making it up a little bit as we go along. That's always fun, but it makes you nervous.
It's the United States Presidential Election day and with that in mind I decided to turn the vote over to the GTA community to see how they would vote for who would be the next president of the United States. To vote just download the Vote Van of the president you would like to vote for. Who ever gets the most downloads wins.
Vote for Obama here!
Vote for McCain here!
If this is something you're interested in then you should definitely read the whole two-page preview over at SPOnG.
Cameras have various settings – you can either choose from a list of preset views (a side or chest shot following Niko for example) or a custom camera where you can have some form of control over the angle.
Using the ‘target’ setting you can even focus your viewpoint on any character that’s present in the area, so you can change from a close up of Niko unloading a shotgun into a cop to a bird’s eye view following said cop flying backwards.
Using multiple markers in the seek bar, you can even have a dynamic swooping camera; you just need to have two different locations and angles set, apply a Movement type and the editor automatically does the work for you.
It's Oct 31st 2008 and Halloween is not over till I sleep! With that in mind I give you the Pumpkin Grenades. Have a great holiday from Switch Designs and The GTA Place.
Download the San Andreas mod here.
Some of our affiliates: