[Tutorial][Zmodeler]How to make cars [Full Guide] making,texturing,welding cars
#26
Posted 09 March 2007 - 02:34 PM
Hey in the tutorial for v1 it says we need side textures from sites like motorcities.com or carpoint.com. Motorcities.com has nothing of the sort, but in carpoint.com i did find those 360 degree views. those views were good but i could not dwnload them. plz tell me sites where i will get side textures which are downloadable. Or tell me how to dwnload the 360 degree views. Plzzzzzzzzzzzzzzzzzzzzzzzzzz..................... Thnx!!!!!!!!!
#29
Posted 09 April 2008 - 01:36 AM
CeeKay, on Apr 5 2007, 10:15 AM, said:
Okay, that tells us how to make the car shapes...
Now how do we convert them to a GTA:SA usable file, how do we do damage, how are the doors and trunk and hood and glass made to work, and how do we retexture it into a .txd that is readable by GTA:SA??
- CK
Now how do we convert them to a GTA:SA usable file, how do we do damage, how are the doors and trunk and hood and glass made to work, and how do we retexture it into a .txd that is readable by GTA:SA??
- CK
That's what I'd like to know. But I have had no luck at all with using zmodeler and have been using gmax. It lets you add lights and dummies which is what lets you have car doors swing and other parts, and from importing the BTTF delorean I see that you just make the damaged part in the model but I don't know how you set it up so the game knows what part is the damaged model and the normal one. I can find no tutorials on how to make cars for GTA SA. I just wanted to know how to make a windshield that would be able to break like most cars have.
Alzar, on Jun 5 2007, 10:45 AM, said:
Eh guys, I got a simple question. How do you change car/bike speeds? Or what is the name of the data file is more correct. I know how to alter car stats except for the speed (velocity). It appears not to be in the handling.cfg file. Thanks.
But it is in the handling.cfg! ??? Duh, you gotta take some time to read the top of the page. It explains what each number does. Best to open it in wordpad instead of notepad so it is easier to read. Numbers under N is the top speed. O is the acceleration. And P is engine inertia. But the easiest way for you would probably be to download "SA Handling Editor" though I dunno why it has a tab for wheels when it is really the lights. Handling editor will make it easier (in some ways) to edit every vehicles characteristics.
I even attached it here to download though I have never done this before... I think it is right here ->
SA_Handling_Editor.zip (20.96K)
Number of downloads: 29 <-
Aren't I sweety... Now if only someone would help me with modding a car and adding a damn windshield! lol
This post has been edited by Celidor: 09 April 2008 - 01:37 AM
#32
Posted 28 April 2008 - 06:41 PM
wait a minute... Zmoddeller don't work... it can't do anything without crashing!!!
#34
Posted 29 April 2008 - 07:46 PM
http://www.zmodeler2...m/?mode=dl&ID=1 Heres Zmodeler 2.10
http://www.zmodeler2...m/?mode=dl&ID=3 Heres Zmodeler 1.07
enjoy
http://www.zmodeler2...m/?mode=dl&ID=3 Heres Zmodeler 1.07
enjoy
#35
Posted 30 April 2008 - 12:34 AM
Deji, i got both... ill try again with version 1... everytime i try to import it crashes! :/
#37
Posted 30 April 2008 - 11:30 AM
ARGHHH! They both still crash when I try to import. Pissing me off now!
#38
Posted 30 April 2008 - 04:31 PM
I wish I could help but I haven't started using mine yet so I can't say if it might be your pc settings or if it's the program(s). Have you tried emailing the Zmodeler host site? They might know of commen issues.
#39
Posted 30 April 2008 - 05:51 PM
Deji its not your computer V1 crashes for some reason or says (Out of memory). If you want to make a 3d shape from scrath Eg: gun,car etc. Then you can grab some blueprints over here
http://www.the-bluep...php?blueprints/
it has guns,cars,planes,mobiles and many more.
Hope this helps.
http://www.the-bluep...php?blueprints/
it has guns,cars,planes,mobiles and many more.
Hope this helps.
Sign In
Register
Help


MultiQuote








