IGN claim in their preview that it will take the average gamer around 15-20 hours to play straight though, just completing the main storyline and not bothering with side missions or other objectives.
One big plus for the PS2 version over the PSP is the far superior controls, thanks to the PS2 controller's extra shoulder buttons and pair of analogue sticks, the controls are just like those of the previous iterations. One other advantage is the fact you'll be playing on a bigger screen too.
Interestingly, IGN state that nothing in terms of the graphics has been improved, it is all exactly the same as the PSP version, apart from very slight enhancements to framerate, draw distance, and the number of objects on screen.
As well as the preview, IGN have also posted 8 new screenshots and the official PS2 trailer. You can check all these out by clicking the links below. Hopefully Rockstar will send us some unwatermarked screens soon though.
Visually, the game looks almost the same as it does on PSP. None of the vehicles, characters or environments benefit from enhanced details or graphical effects. As such, LCS on consoles can't really compete with today's higher-end games in terms of visual detail, but what it lacks in effects it tries to make up in style. Interestingly, the game does offer a slight improvement in performance. Though not immediately noticeable, the framerate is slightly smoother, the draw distance is a little longer, and the amount of onscreen has been slightly raised. You'll notice more cars and pedestrians when driving through town, for example.
Also I'd like to point out that the trailer still has the June 6th release date for North America, it is literally just Europe that is affected by a two-week delay. Which currently has no valid reason.
Some mis-informed fansites are saying LCS has been delayed worldwide, while others are giving incorrect release dates. So to reiterate, here are the official release dates:
North America: June 6th
Europe: June 23rd
IGN Hands on
8 New Screenshots
LCS PS2 Trailer