Complaints have been somewhat rampant on Newswire about changing further difficulties on GTAO, fact is.
I'm going on it ASAP, honest, but I've put it off because I'm still enjoying SP gameplay, actually doing three playthroughs with multiple saves as mentioned before.
GTAOnline is the most ambitious online and gaming endeavor for Rockstar so far, most companies are just seeing that adding MP is part of the production for newer games because people enjoy playing with other players, whether it's open world or not, and it helps that Internet's more widely available.
The complaints I kept seeing were over people being voted in a negative behavior online context I believe, this was true when I played RDR MP, more then just being voted out live of a session for any reason, people could rate your gameplay and better yet, vote not to be paired with you in any future sessions. This is partly a good tactic, but it's flawed, and perhaps worse implementation since I was doing online gaming.
It could be good intentions paving the way to Hell, so to speak. Changes were added that have an undue negative effect on players who are really easier to get along with then their ratings from other players would imply, because they have no say over these votes
Edited by BlackListedB, 17 November 2013 - 07:20 AM.