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GTA v PC Version

Petition Gta V PC

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#1 Gtaftw

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Posted 28 November 2012 - 04:05 PM

Please sign this petition to help rockstar to get the message that we want GTA V for PC also, 100k signatures needed, already over 90k
And if Chris can post and article on this petition it will be appreciated, and help boost the signatures also.

http://www.change.or...ase-gta-v-on-pc

#2 MrLlamaLlama

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Posted 28 November 2012 - 05:12 PM

I highly doubt rockstar would have neglected a PC release anyway, since the entirety of the GTA series that has been multi-platform (ie on both xbox/360 and ps2/3) have also made it to PC. They ported IV (to whatever standard) despite using an entirely new engine, and despite that fact that coding on that new engine for new systems was probably pretty draining. Yeah, we didn't get red dead, and we don't know why... but it was a new franchise and maybe the guys upstairs (T2) wanted it that way. Max Payne 3 made it to PC, and the port was apparently pretty good, with a handful of sources making comments about the loading times, (I happen to think if you complain about load times in a game you're an idiot but hey.) which indicates rockstar have had a little more experience with the engine and are prepared for a PC release.

On top of this, not releasing to PC when the modding community is so prevalent is commercial suicide. GTA has one of the most dedicated fan bases there is, people still regularly play, create content for and make machinimas and so on for SA as well as IV. They're an intelligent company, very aware of the industry in which they operate and I think they know what the right decision is from both an image and financial standpoint.
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#3 TUN3R

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Posted 28 November 2012 - 07:14 PM

While I'm glad to see there are still people who give a shit, I have to inform you that all they've done is give Rockstar a reason to call PC gamers ungrateful brats.

Rockstar are going to release it on PC regardless, it's still a huge money maker and they know it. Problem is that, much like GTA IV, LA Noire and Max Payne 3, they are going to release it as a cash-in, low budget, half-developed port. So basically PC gamers are now pissed cause Rockstar is delaying the PC version, and after it's released they will be pissed that Rockstar released it as mentioned above. Course, I could be wrong, they might not release it at all. I was dead sure they were going to release Red Dead Redemption on PC at some point...

If whoever made this petition really wanted to help (petitions never help but whatever) he / she should have waited till the game was out and petitioned a re-release or a proper patch. I'll sign anyway since it's too late to fix anything now...

It probably won't be the idiots at Rockstar Toronto who port it this time, since they were merged with the idiots at Rockstar Vancouver. Rockstar Leeds maybe? They ported TLaD and it's not hard to notice that it runs better than IV and TBoGT.
And the only PC game Chris cares about is Call of Duty :-P

Edited by TUN3R, 28 November 2012 - 07:19 PM.


#4 amazingdude

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Posted 29 November 2012 - 02:48 AM

They will surely release it on pc after they have released it on consoles. They will just delay the pc version a little bit though and it is a healthy move for the company too considering the fact that all previously released GTA titles were sold out more on consoles rather than PCs.

#5 TUN3R

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Posted 29 November 2012 - 09:39 AM

They will surely release it on pc after they have released it on consoles. They will just delay the pc version a little bit though and it is a healthy move for the company too considering the fact that all previously released GTA titles were sold out more on consoles rather than PCs.


They sold more on consoles because they came out earlier on those. In the case of GTA IV it was also due to shitty console to PC transition... If they'd all come out at the same time and be given the same attention then Sony and Microshofth would be left with much lighter pockets.

It's most curious that almost every site I've visited so far (including Wikipedia) doesn't show the PC sales...

Edited by TUN3R, 29 November 2012 - 09:45 AM.


#6 MsUmib

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Posted 05 December 2012 - 11:21 PM

I think it will have gta v pc


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#7 Niksic

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Posted 09 December 2012 - 06:09 PM

there must be a gta V for pc

#8 BlackListedB

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Posted 10 December 2012 - 05:39 PM

Already been posted about, and as mentioned before, there's little doubt in most gamer's minds that the PC version will come for ultimate AAA title, but I believe Red Dead Redemption to be the best Rockstar game outside of GTA and just about everyone elses' AAA title, so it does need to come to PC, that's the one you need to harp on Rockstar about, I believe because the game is not Rockstar North, but rather San Diego, it proves a bigger challenge to move to PC hardware, but just the same, I doubt it's impossible, do you????

@Tuner, the only reason they gave regarding PC for RDR was that there was no plans at this time, and basically the same was said or holds true with GTA V, the concentration was on consoles, Microsoft can benefit in either regard because GTA IV was issued for PC under Games for Windows Live, MS's gaming division, and those using Windows bed know that Direct 3D Direct X API used for gaming is also their baby

The problem remains cost and resources, the people at Rockstar with PC game making know-how are rather lacking I'd say, the time and energy and cost are all factors regardless on if the game can be developed asset wise in the same space of time

Edited by BlackListedB, 10 December 2012 - 05:44 PM.


#9 TUN3R

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Posted 21 December 2012 - 10:32 PM

Already been posted about, and as mentioned before, there's little doubt in most gamer's minds that the PC version will come for ultimate AAA title, but I believe Red Dead Redemption to be the best Rockstar game outside of GTA and just about everyone elses' AAA title, so it does need to come to PC, that's the one you need to harp on Rockstar about, I believe because the game is not Rockstar North, but rather San Diego, it proves a bigger challenge to move to PC hardware, but just the same, I doubt it's impossible, do you????


So let me get this straight... games created ON PC, using PC SOFTWARE, with alpha testing done ON PC, has difficulties being made to RUN ON PC? Oh there are difficulties porting it to PC... then why port it and not develop it normally? Along with the console versions? For the sake of increasing sales on the somewhat less-pirated console versions that's why. I wonder if it ever crossed Rockstar's mind that their sales might increase if their product quality wasn't total s*it on PC, or that although GTA San Andreas was the most pirated PC game in 2005 it was also the best selling one...

@Tuner, the only reason they gave regarding PC for RDR was that there was no plans at this time, and basically the same was said or holds true with GTA V, the concentration was on consoles, Microsoft can benefit in either regard because GTA IV was issued for PC under Games for Windows Live, MS's gaming division, and those using Windows bed know that Direct 3D Direct X API used for gaming is also their baby


Wikipedia disagrees: http://en.wikipedia....Dead_Redemption

In the ''Greedy motherf*ckers'' language, ''not planed'' translates to ''we haven't began workin' yet but we will release a low-budget port once we figured we can't squeeze any more money out of the consoles and make a s*it ton of money out of that instead".

The problem remains cost and resources, the people at Rockstar with PC game making know-how are rather lacking I'd say, the time and energy and cost are all factors regardless on if the game can be developed asset wise in the same space of time


The reasons, for neglecting PC gamers in general, are as follows:

-Microsoft, mostly, as well as other evil companies like EA, Take-Two or Activision constantly shutting down, bribing, buying out or ''enslaving'' other developers.
-Developers focusing more on creating hype rather than actual development, PC fans don't get hyped so easy since some or most (depending on the game) might not be able to run the game or run it well. Therfor the console market is a more convenient ''work'' field, douchebags.
-Console prices constantly droping and clients never realizing that hardware and service quality are droping as well (or that console games are also more expensive, on the long run, console gaming is way more expensive than PC gaming). You got HBO on Xbox Live, good for you. Did you notice that it also scratches your discks every time you accidentally nudge the table or a power surge hits?
(one million reasons later)
-The economy.

Edited by TUN3R, 21 December 2012 - 10:37 PM.


#10 BlackListedB

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Posted 27 December 2012 - 05:44 PM

You can never assume how games are made 'on a PC', developer kits go out that are based around the CONSOLE, for those making games geared for console, this is rather common knowledge, I never use the word port, unless we know that's how a game transitions from console to PC or multiplatform, it still doesn't ever bode well for confidence in the result, so I don't like that word PORTED to be honest

#11 TUN3R

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Posted 27 December 2012 - 11:42 PM

You can never assume how games are made 'on a PC', developer kits go out that are based around the CONSOLE, for those making games geared for console, this is rather common knowledge, I never use the word port, unless we know that's how a game transitions from console to PC or multiplatform, it still doesn't ever bode well for confidence in the result, so I don't like that word PORTED to be honest


???

Try making sense please... just, focus, it's not hard.

Anyway your so called "common knowledge" comes from the Xbox forums. I admit I starget getting a better idea of how things work since I started learning C, but it doesn't take a lot of computer know-how to realize that all of today's applications are made on PC's, using software designed to work on PC, not on Windows sure (although some games like GTA IV do feel like they were made on a virused PC running Windows 95 Beta...) but at their core the are programs, just like the games.

#12 BlackListedB

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Posted 29 December 2012 - 08:12 AM

I made perfect sense, if you read what you quoted and your OWN response, you assume, as you should never do, that Rockstar create their software on a PC and then port it to consoles, and going MULTIPLATFORM, meaning Xbox360 and Playstation 3 is not that hard, the PC native programming happens across the board, or so you summize to tell me in the above, explain yourself further before accusing me of not making sense.

As I said rather plainly, a DEVELOPER KIT is sent to developers, what goes on in designing and programming both consoles and software is not general knowledge to the consumer, if it were, you better point out where you got that gem of an idea, it's not true

What is known at least by me from history spent reading about the games is that GTA was developed originally on PC, that's easy enough to make sense of, but what may have been missed is that GTA IV developed for Playstation with some degree of difficulty, Sony was called in to help with programming GTA IV running on the PS3 Cell. This was reported in a link to GTAForums while I was there, not any Xbox forum, I was never a member of this Xbox forum you mention. I own both consoles and PCs as well as laptops, I multitask!

#13 TUN3R

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Posted 29 December 2012 - 09:15 AM

I made perfect sense, if you read what you quoted and your OWN response, you assume, as you should never do, that Rockstar create their software on a PC and then port it to consoles, and going MULTIPLATFORM, meaning Xbox360 and Playstation 3 is not that hard, the PC native programming happens across the board, or so you summize to tell me in the above, explain yourself further before accusing me of not making sense.


That's what I was doing, I stated facs, even posted a link that showed you were wrong, but obviously you weren't even reading decided to ignore them like the fanboy that you are.

Anyway umm... WTF? Do you seriously expect me to make sense of that? You contradicted yourself twice just in that one sentence (bold).

As I said rather plainly, a DEVELOPER KIT is sent to developers, what goes on in designing and programming both consoles and software is not general knowledge to the consumer, if it were, you better point out where you got that gem of an idea, it's not true


Contradiction once more. Anyway, YOU better point out where you got your idea :) Who sends the developer kit (whatever the hell that is) to the developer? Jesus?

What is known at least by me from history spent reading about the games is that GTA was developed originally on PC, that's easy enough to make sense of, but what may have been missed is that GTA IV developed for Playstation with some degree of difficulty, Sony was called in to help with programming GTA IV running on the PS3 Cell. This was reported in a link to GTAForums while I was there, not any Xbox forum, I was never a member of this Xbox forum you mention. I own both consoles and PCs as well as laptops, I multitask!


That's an understatement. The PS2 at least could barely run GTA San Andreas, and it dragged the other versions down because game developers believe everybody is equal except PC gamers.

Anywho, normally I'd ask you for that link but tbh I don't give a damn. It's probably true, but it's just more proof that Rockstar North only gets involved in the development of the console versions.

Edited by TUN3R, 29 December 2012 - 09:17 AM.


#14 BlackListedB

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Posted 30 December 2012 - 08:38 AM

I'm not trying to get on your bad side, BTW, I take exception to this Fanboy ranting whether I'm accused or not, I do want to argue the facts, and solely the facts have any REAL bearing, and the facts are DMA and Rockstar North focused on two different platforms, it's also true Sony came in and helped Rockstar iron things out while the Xbox version was held up for simultaneous release with the PS3, this time Rockstar have spent their resources maximizing all that effort for GTA 5, it's rather obvious when you think about it, This maybe the last GTA for the current consoles, PCs will scale and evolve as they always do

I am not wrong at all, you're interpreting me wrong, good sir, what the DEVELOPER KIT aims to do is offer a workable development platform for software makers, of all sorts, whether in house or not, it makes no nevermind, the point is this is not shared information with the general public, it's under an evolving phase and nothing is complete until the systems are out and the games are written, coded and completed

#15 TUN3R

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Posted 30 December 2012 - 09:26 AM

I'm not trying to get on your bad side, BTW, I take exception to this Fanboy ranting whether I'm accused or not, I do want to argue the facts, and solely the facts have any REAL bearing, and the facts are DMA and Rockstar North focused on two different platforms, it's also true Sony came in and helped Rockstar iron things out while the Xbox version was held up for simultaneous release with the PS3, this time Rockstar have spent their resources maximizing all that effort for GTA 5, it's rather obvious when you think about it, This maybe the last GTA for the current consoles, PCs will scale and evolve as they always do

I am not wrong at all, you're interpreting me wrong, good sir, what the DEVELOPER KIT aims to do is offer a workable development platform for software makers, of all sorts, whether in house or not, it makes no nevermind, the point is this is not shared information with the general public, it's under an evolving phase and nothing is complete until the systems are out and the games are written, coded and completed


None of that is "obvious", hell I'm still trying to make sense of what you're saying. You can back up your defensive arguments with proof or you can keep being subjective, like all fanboys are. I already showed mine.

What's obvious is that Rockstar release games on PC just to bank some extra cash and to screw up the competition's plans (comptetition that, for the most part, actually want to deliver a well made PC game, like Volition or 2K Czech).

Edited by TUN3R, 30 December 2012 - 09:27 AM.


#16 BlackListedB

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Posted 31 December 2012 - 05:31 AM

I can't do all the leg work of 8 years plus spent at GTAForums and the magazines I also personally bought, suffice to say I'm in my 40s, I've been around longer then these guys making the games, I don't do anything but take my gaming seriously, SERIOUS FUN that is, I can try and find archived articles from GTA IV's time of release, but you should be able to nonetheless...it's just a challenge that's very time consuming. I submit to memory the facts I did read in my time as a forumite of GTAForums, and as I said, magazines covering GTA prior to even joining GTAForums or these forums, but I've been dedicated to GTA in particular since Vice City's release.

The point I made earlier stands, Rockstar North and Rockstar Games is the Housers heading in the console area, not PC based games as DMA did starting the company originally

Edited by BlackListedB, 31 December 2012 - 05:33 AM.


#17 TUN3R

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Posted 31 December 2012 - 10:22 AM

I can't do all the leg work of 8 years plus spent at GTAForums and the magazines I also personally bought, suffice to say I'm in my 40s, I've been around longer then these guys making the games, I don't do anything but take my gaming seriously, SERIOUS FUN that is, I can try and find archived articles from GTA IV's time of release, but you should be able to nonetheless...it's just a challenge that's very time consuming. I submit to memory the facts I did read in my time as a forumite of GTAForums, and as I said, magazines covering GTA prior to even joining GTAForums or these forums, but I've been dedicated to GTA in particular since Vice City's release.

The point I made earlier stands, Rockstar North and Rockstar Games is the Housers heading in the console area, not PC based games as DMA did starting the company originally


Finally. Yes that's true, but it's also wrong (wrong as in bad). You don't make multiplatform games and focus on some of them more than on the others (or not at all, like Rockstar). That's like making a car for the US, European and Asian markets but build only the ones destined for the US and European market properly, leaving the poor Japs' cars without seatbelts and the possibility of breaking down every five minutes. That's been my point all along.

If they don't want to make proper PC games then don't make PC games at all! Let Volition and the others do it!

Edited by TUN3R, 31 December 2012 - 10:24 AM.


#18 BlackListedB

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Posted 31 December 2012 - 08:04 PM

Well, I'm not wrong, I'm pretty sure about what I present as facts to the best of my knowledge, no joking in that either, I'm serious. It's been nearly 10 years as a GTA fan for myself, and I try and hold on to the gems of knowledge that have passed since that time, so what I'm doing is bringing those up for this discussion, I don't have links to ten years of online posts, or magazine scans, but you can certainly try cross-referencing any of what I suggest, I just take some exception to be calling untruthful about the information, I would say we as consumers aren't "in" on the decision or development process, so we can only speak about what is known from that type of information that gets out or is historically accurate as a methodology and as you said, Rockstar chosing SOME PC game versions and none for other releases is one of those we use historical data to supplant any idea on what they MIGHT do in the future
The idea to just petition them from the consumer end is about the best plan, but keep bringing it up via Mouthoff or the Q AND A with ROCKSTAR and let them know, Red Dead Red deserves it's day on PC platforms as well, and hopefully they're adding staff that might be proficient to that end

#19 TUN3R

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Posted 31 December 2012 - 10:33 PM

Well, I'm not wrong, I'm pretty sure about what I present as facts to the best of my knowledge, no joking in that either, I'm serious. It's been nearly 10 years as a GTA fan for myself, and I try and hold on to the gems of knowledge that have passed since that time, so what I'm doing is bringing those up for this discussion, I don't have links to ten years of online posts, or magazine scans, but you can certainly try cross-referencing any of what I suggest, I just take some exception to be calling untruthful about the information, I would say we as consumers aren't "in" on the decision or development process, so we can only speak about what is known from that type of information that gets out or is historically accurate as a methodology and as you said, Rockstar chosing SOME PC game versions and none for other releases is one of those we use historical data to supplant any idea on what they MIGHT do in the future
The idea to just petition them from the consumer end is about the best plan, but keep bringing it up via Mouthoff or the Q AND A with ROCKSTAR and let them know, Red Dead Red deserves it's day on PC platforms as well, and hopefully they're adding staff that might be proficient to that end


You're not making sense again...

Happy new year by the way.

#20 BlackListedB

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Posted 01 January 2013 - 08:53 PM

DO NOT say I'm not making sense without explaining your way of thinking and/or perception, I know what I typed, dude, it's not a bunch of nonsense, help me to help you get it straight in your mind. I have Aspergers and I'm told that presents some communication difficulty, but I know what I typed, for gosh sakes!

2K is part of Take 2 Interactive I assumed, though I just didn't do research enough on that, but what I told as the basics history of GTA, Rockstar, and DMA is all based on fact, not whimsical fanboy musings.
I keep reading Rockstar's Newswire like most of us, they don't single out PC gamers when it comes time to do some Multiplayer events, they never really addressed PC gaming deficiencies because I doubt you'd make a point of areas where YOU have difficulty and can't show your OWN best side, would you?

Would you handily admit your own deficiencies?! This is why I believe Rockstar don't make an open issue of the PC versus console releases they've done so far, or continue to do. I'm being unbiased on this, not choosing sides, PC or console, I just choose console gaming for the same reasons millions of other gamers also do. I challenge you to walk into Gamestop and find a PC section nearly as large as any ONE console variety section in the store, I've yet to see one. The PC section of the store in Minneapolis is about 4 shelf spaces at best! Target has more PC games, but most are basic, no-name games, not A-list titles, or even ones available on console, so it just presents something more of a head-scratcher for ya.

Edited by BlackListedB, 01 January 2013 - 08:58 PM.






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