What I Learned From The GTA Series
#1
Posted 16 February 2012 - 06:23 AM
* When being shot at, hitting them with a car is not a valid "self defense" excuse.
* Everyone else drives like they're senior citizens.
* Drivers don't catch on if lots of cars are stolen near a dock.
#2
Posted 16 February 2012 - 10:24 AM
On the bright side, good info.
#3
Posted 16 February 2012 - 02:00 PM
Here's some from newer games.
San Andreas:
* Pedestrians make amusing hood orniments
* Gangsta music does not encourage violence...I was doing that part already, the music just happened to be on.
#4
Posted 18 February 2012 - 08:00 AM
Drivers and Pedestrians should get AllState, so they can be better protected from Mayhem...like me.
#5
Posted 21 February 2012 - 04:05 PM
#6
Posted 23 February 2012 - 04:51 AM
#7
Posted 03 March 2012 - 12:01 AM
#8
Posted 03 March 2012 - 01:54 AM
#9
Posted 19 April 2012 - 01:24 AM
#10
Posted 19 April 2012 - 04:50 PM
I learned that friends, colleagues, family, etc... even if it's their car, prefer if you drive
That's a great one, I must say. I mean the characters in GTA must have all brought a car when they clearly have no driving license but for some reason like to keep cars on display, wierdos...
#11
Posted 20 April 2012 - 04:31 AM
I learned that friends, colleagues, family, etc... even if it's their car, prefer if you drive
That's a great one, I must say. I mean the characters in GTA must have all brought a car when they clearly have no driving license but for some reason like to keep cars on display, wierdos...
Some attempts were made to explain their insistence on you driving. I'm thinking of 8-Ball having those swabs for hands & the jumpy Ken Rosenberg too frozen with fear to drive his Admiral, Woozie was blind... but let's go on a road trip to Angel Pine with Cesar in his prized lowrider -- absolutely, you should drive! C.J., I know it's my Glendale, but could you drive me home (Smoke)... the list is endless. I'm surprised we have so much traffic to contend with in these games... cuz nobody reaaallly wants to drive.
#12
Posted 22 April 2012 - 11:02 PM
#13
Posted 03 May 2012 - 10:13 AM
#14
Posted 15 July 2012 - 01:31 AM
Open World I led on a bit ago as something defined by Rockstar's GTA, but it's just another game... in the guise that you can do things you want and go in various directions, non linear, BUT the main game driving forward is Missions streams, opened depending on what you chose to do, but never deviating too far from the scripted path. that's where you tend to forget that it's still very mission and story driven.
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