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muzza22

ENB Settings?

4 posts in this topic

I have ENB V0.075 my game looks pretty good but at times it will have this really cloudy effect to the point where i can't see, The sky is really bright and I think it has the slightest bit too much blur. I'm running a HD5870 Vapor-X.

post-55990-0-86440200-1327457017_thumb.jpg - In game

Here are my settings:

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=

[GLOBAL]

UseEffect=1

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=1

EnableShaders_3_0=1

AdditionalConfigFile=enbseries2.ini

UseMRTRendering=0

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=1

EnableWater=1

EnableShadow=1

DepthBias=1

EnableDepthOfField=1

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=10

ChromePower=0

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=50

ReflectionSourceTFactor=50

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=0

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=1

[bLOOM]

BloomPowerDay=14

BloomFadeTime=2000

BloomConstantDay=5

BloomQuality=0

BloomScreenLevelDay=60

BloomCurveDay=3

BloomPowerNight=14

BloomConstantNight=5

BloomCurveNight=3

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=80

BloomAdaptationMultiplier=20

BloomAllowOversaturation=1

BloomMaxLimit=100

[sSAO]

UseFilter=1

OcclusionQuality=0

FilterQuality=1

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=30

AdditiveIlluminationLevel=30

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

[colorCORRECTION]

DarkeningAmountDay=10

ScreenLevelDay=60

ScreenLevelNight=20

DarkeningAmountNight=-20

GammaCurveDay=0

GammaCurveNight=3

ColorSaturationDay=0

ColorSaturationNight=0

UsePaletteTexture=0

[WATER]

UseWaterDeep=1

WaterDeepness=20

WaterQuality=0

[sHADOW]

ShadowFadeStart=40

ShadowFadeEnd=80

ShadowAmountDay=60

ShadowAmountNight=30

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=0

UseShadowFilter=1

FilterQuality=2

ShadowBlurRange=30

[ENGINE]

ForceAnisotropicFiltering=2

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=60

MotionBlurRotation=60

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=2

DOFNumberOfPasses=1

DOFFocusRange=120

DOFBlurinessRange=1

Any suggestions?

post-55990-0-86440200-1327457017_thumb.jpg

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MrLlamaLlama

add And test

[REFLECTION]
ReflectionPower=12
ChromePower=14
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=27
ReflectionSourceTFactor=27
UseAdditiveReflection=1
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=160
EnvBumpOffset=100
ReflectionFlip=0
ReflectionFront=50

[sSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=26
BrighteningLevel=30
IlluminationLevel=40
AdditiveIlluminationLevel=70
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=30
UseForAlphaTest=1
UseForAlphaBlend=1

Edited by mascotefera

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