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[Help]Changing Nico to Models as (RE Wesker) no head in cutscenes


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#1 Rakisha42

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Posted 26 November 2011 - 01:10 AM

Uhm hello, uh... its kinda my first time to "Change" Nico into Wesker but
my prob is

When entering a Cutscene there's no head of Wesker, or there is an invisible head...
so why? :( ???
is it uh, natural???

#2 Huckleberry Pie

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Posted 26 November 2011 - 08:55 AM

Did you just replace it with a downloaded model, or did you convert the ped yourself?

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Ubisoft should take a look at this...
"We love Him because He first loved us." - 1 John 4:9-10


#3 TUN3R

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Posted 26 November 2011 - 09:40 AM

Niko*

It's obviously a downloaded mod, see if there's a readme in the archive that contains the mod, the authors usually wrote install instructions there.

#4 Rakisha42

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Posted 26 November 2011 - 10:16 AM

hehe *Niko*

well uh...

i just "used" SparkIV > cdimages> playerped > import then boom


= ONLY AT CUTSCENES - no head, invisible
= FREE ROAM - has head.... = /


sorry for bad english D:

#5 TUN3R

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Posted 26 November 2011 - 01:25 PM

Then the author probably didn't make the model cut scene compatible...

Anyway I don't see why you care about the cut scenes since it's not Niko anymore :P

#6 Rakisha42

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Posted 27 November 2011 - 05:29 AM

* i kinda feel uncomfortable watching cutscenes and skipping cutscenes that the main char is beheaded and some invisible Niko Hair and just clothes of Albert Wesker * XD

anyways.... it depends on each models seeing if they are compatible with the cutscenes = l




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