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Visual glitches?


DarkBaron

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Hey guys,

I recently "persuaded" my friend to buy me this amazing game on Steam, by offering to pay him back. But when I tried to play, I got video glitches through cutscenes and gameplay. I've got some screenshots and as you can see, they change whenever I alt tabbed, but never went away, I tried reinstalling but to no avail. Anyone got any fixes?

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post-64278-0-41791900-1315664119_thumb.jpg

post-64278-0-20480100-1315664126_thumb.jpg

post-64278-0-12441400-1315664134_thumb.jpg

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I'm thinking that it is a hardware (graphics card) or software (video driver/operating system) problem. Posting your system specs may get you more help from those with more insight about a problem such as this. EDIT: I have no experience with downloaded copies of games, i.e. Steam, but from what I have observed during my time at TGTAP they are susceptible to problems such as this as opposed to purchasing the game on disk. Good luck.

Edited by Masked Marauder
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I'm guessing this is what you want, I've got the rest if you need it:

-----------------

System Information

------------------

Time of this report: 9/10/2011, 16:11:19

Machine name: CHURCHILL

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.101209-1647)

Language: English (Regional Setting: English)

System Manufacturer: Dell Inc.

System Model: Dell DM061

BIOS: Phoenix ROM BIOS PLUS Version 1.10 2.4.0

Processor: Intel® Core2 CPU 6400 @ 2.13GHz (2 CPUs)

Memory: 2046MB RAM

Page File: 1599MB used, 2338MB available

Windows Dir: C:\WINDOWS

DirectX Version: DirectX 9.0c (4.09.0000.0904)

DX Setup Parameters: Not found

DxDiag Version: 5.03.2600.5512 32bit Unicode

------------

DxDiag Notes

------------

DirectX Files Tab: No problems found.

Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Music Tab: No problems found.

Input Tab: No problems found.

Network Tab: No problems found.

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (n/a)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (n/a)

DirectMusic: 0/5 (n/a)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

---------------

Display Devices

---------------

Card name: ATI Radeon HD 5600 Series

Manufacturer: ATI Technologies Inc.

Chip type: ATI Radeon Graphics Processor (0x68D8)

DAC type: Internal DAC(400MHz)

Device Key: Enum\PCI\VEN_1002&DEV_68D8&SUBSYS_E152174B&REV_00

Display Memory: 512.0 MB

Current Mode: 1152 x 864 (32 bit) (75Hz)

Monitor: Plug and Play Monitor

Monitor Max Res: 1600,1200

Driver Name: ati2dvag.dll

Driver Version: 6.14.0010.7140 (English)

DDI Version: 9 (or higher)

Driver Attributes: Final Retail

Driver Date/Size: 10/27/2010 03:49:50, 301056 bytes

WHQL Logo'd: Yes

WHQL Date Stamp: n/a

VDD: n/a

Mini VDD: ati2mtag.sys

Mini VDD Date: 10/27/2010 04:55:50, 5524480 bytes

Device Identifier: {D7B71EE2-2B98-11CF-1F6F-58C1A1C2CB35}

Vendor ID: 0x1002

Device ID: 0x68D8

SubSys ID: 0xE152174B

Revision ID: 0x0000

Revision ID: 0x0000

Video Accel: ModeMPEG2_C ModeMPEG2_D

Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

Registry: OK

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

DDraw Test Result: Not run

D3D7 Test Result: Not run

D3D8 Test Result: Not run

D3D9 Test Result: Not run

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Have you tried setting your game video settings back to the defaults? For example: usually something like turning the frame limiter off can cause problems, no matter how close to top-of-the-line your system is.

It DOES cause problems on high-end PC's, GTA 3 and VC weren't made to run at high frame rate. GTA SA seems to run well on high-end PC's except for the occasional mouse freeze.

Edited by TUN3R
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  • 2 weeks later...

ATI raedon has problems running GTA3 on Xp. I had this prob on my laptop. Go to your GTA3 MENU> OPTIONS>DISPLAY SETTINGS> TRAILS>OFF. Then to the GTA 3 User Files directory from my documents and delete the gta3.set file. Then open your game directory>models>and delete the txd.img and txd.dir.

Run the game and it should work fine.

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ATI raedon has problems running GTA3 on Xp. I had this prob on my laptop. Go to your GTA3 MENU> OPTIONS>DISPLAY SETTINGS> TRAILS>OFF. Then to the GTA 3 User Files directory from my documents and delete the gta3.set file. Then open your game directory>models>and delete the txd.img and txd.dir.

Run the game and it should work fine.

OR just turn the damn frame limiter on...

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  • 6 months later...

i wish it could be run under opengl, i never have issues with those games, which means, of course, im NOT a fan of unrealbased games, they all have these fgraphical gltiches n thelikes, and far cry look shite and runs choppy n laggy with the default direct3d, but that game CAN be run under opengl fortunately =)

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