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gang mod


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#1 alinake

alinake

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Posted 27 April 2011 - 09:10 AM

Hello everyone i am new on the forum and i want to ask you how to mod something on gangs!I want to mod the weapons they carry and also if posible to put them on other gangs teritory to start a wae for example i want to mod the diablos for example instead of having baseball bats and others with theyr punch i want them to make them carry ak47 and M1 i duno whats the real name of that weapon and to put them in a turf war with the mafia(pistols and shotguns)and the diablos can be seen in hepburn and saint marks and the mafia in saint marks and hepburn (just like in the mission triads and tribulations)!Can some1 plz help me with this?

respect!

#2 Masked Marauder

Masked Marauder

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Posted 27 April 2011 - 07:50 PM

Different gangs can be put in any areas where there are pedestrians, mostly by modifying the "pedgrp.dat" data file. I have populated entire blocks with nothing but gangs then sat in my bulletproof Patriot and enjoyed watching them mow each other down for hours of nonstop amusement. "Default.ide", "ped.dat", and "pedstats.dat" can also be tweaked somewhat to produce different results. There are several mods available that do this already.

As far as what weapons they carry I am not sure; I have never tried making that modification. That could be part of the "main.scm" if I remember correctly from dabbling with other stuff, which would require some scripting knowledge to make changes. I doubt if it is "hard coded" into the game, but perhaps someone else knows more about that.

#3 ice_trey

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Posted 06 June 2012 - 03:23 AM

i tried messing with the pedgrp.dat but when i drive into a new area (wherever area im in when the game loads) it gets the exception error or whatever, altho sometimes i see walking fireman which i put there, so app that one works, but noone else, except criminal01




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