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GTA IV multiplayer patch released


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#1 Chris

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Posted 23 June 2008 - 07:03 PM

Rockstar Games has released patches today for Grand Theft Auto IV for both the PlayStation 3 and Xbox 360 versions of the game. These patches fix the issues they have identified for each system, specifically multiplayer connectivity issues including freezes during certain modes, continuation when players leave matches, and bugs within races and race lobbies.

  • Fixed an issue where players were unable to enter or exit vehicles in GTA Race.
  • Fixed an issue where scripted vehicles were causing games to unexpectedly crash.
  • Improved reliability and frequency of PS3™ online leaderboard updates.
  • Fixed a rare hang some players encountered when moving from a Race or GTA Race lobby into gameplay.
  • Fixed a hang that would occur when players were switching teams during the countdown in the lobby.
  • Fixed an issue where players were able to get ridiculously high scores from Cops 'n Crooks matches.
  • Changed GTA Race and Race so that the last player remaining always receives a reward of $250.
  • Fixed an issue where spectating players would prevent the game from finishing.
  • Fixed an issue where players were unable to spectate in Round 2 of Cops 'n Crooks games.
  • Changed countdown timer in lobby so that it no longer resets when new players join a game.
  • Changed the kick option so that kicked players are no longer brought back to single player.

You'll be prompted to download the patch next time you're signed into Xbox Live or the PSN and start up GTA IV.

Related Link: GTAIV Patches @ R* Social Club

#2 Artur

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Posted 23 June 2008 - 07:11 PM

Changed the kick option so that kicked players are no longer brought back to single player.

Thank God, that pissed the hell out of me. And everything else sounds good.

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#3 Husky

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Posted 23 June 2008 - 07:18 PM

Changed countdown timer in lobby so that it no longer resets when new players join a game.


About time, because that always ticked me off.

Changed the kick option so that kicked players are no longer brought back to single player.


I'm glad they fixed that problem, it always messes up my wireless ethernet connection.

Edited by Husky, 23 June 2008 - 07:20 PM.

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#4 Urbanoutlaw

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Posted 25 June 2008 - 05:02 PM

Good.

Now they need to change it so the host can't be kicked & can kick problem players.

If you don't like the race, LEAVE! Not everyone wants to race supercars in Star Junction EVERY race.

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If you love something, set it free. If it comes back, it's meant to be.

If not, point & laugh when it flies into a woodchipper.


#5 Victor_Vance

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Posted 27 June 2008 - 05:53 PM

Dont you just hate that everytime you get online there is always someone fighting....




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