Jump to content



Photo
* * * * * 2 votes

Vice City Supreme


  • Please log in to reply
159 replies to this topic

#101 Husky

Husky

    Executioner

  • Members
  • PipPipPipPipPipPipPipPip
  • 1,441 posts

Posted 07 September 2008 - 03:27 PM

It looks like the meat factory in Blueberry, San Andreas.

It is. Its a converted model but i will change the textures. So far im trying to replace the building sites with other models which look simular. Here is my progress so far:

Posted Image


What system did you use to make this modification?

Posted Image


#102 Alvas.

Alvas.

    Stay Cool !

  • Members
  • PipPipPipPipPipPipPipPip
  • 1,272 posts
  • India 

Posted 07 September 2008 - 03:38 PM

Wow Man It's Really Cool . And Yes I Recently Made a mod and uploaded it on gtagarage.com. It's Called black nike mansion it changes the textures of the mansion on starfish island with brand new black nike textures.You can use that mod to go with this mod.If you want it then just tell me and I will give you the link.Wow It's Really an awesome mod man.Please Reply.

EDIT : And Will You Also Tell Me How To Convert .skp Models to .dff

Edited by ALVASI, 07 September 2008 - 03:40 PM.

Posted Image

Posted Image


#103 Dr.Dbl-Gee

Dr.Dbl-Gee

    (was) The King

  • Members
  • PipPipPipPipPip
  • 523 posts
  • Ukraine 

Posted 07 September 2008 - 04:25 PM

Wow Man It's Really Cool . And Yes I Recently Made a mod and uploaded it on gtagarage.com. It's Called black nike mansion it changes the textures of the mansion on starfish island with brand new black nike textures.You can use that mod to go with this mod.If you want it then just tell me and I will give you the link.Wow It's Really an awesome mod man.Please Reply.

EDIT : And Will You Also Tell Me How To Convert .skp Models to .dff

Thanks and Sure man thanks give me a link to your mod and il check it out. To convert .SKP to .DFF if your using a version of sketchup which does not have 3ds export you must download the previous version which does and export the sketchup model to 3ds, click "file/export/as a 3d model". Then import the 3ds file into Zmodeler and continue the work on your model. Once done export it as .DFF by "file/export/GrandTheftAuto(*dff). Then your done. But you know you gotta create a txd and a col file right?

Husky im usin both zmods to convert to VC.

#104 Vercetti Thug

Vercetti Thug

    Assassin

  • Members
  • PipPipPipPipPipPipPip
  • 707 posts
  • No Flag 

Posted 07 September 2008 - 05:44 PM

Hey doc, just wanted to say your freaking awesome. This beats the hell out of Ultimate Vice City. Sure theres the twin towers in that mod, and retextures for practically everything, but you beat the crap out of it. Of course, itll probably be a year before we get our hands on this.
Posted Image

Signature compliment of Mr.LlamaLlama

#105 deathmetaldrummer

deathmetaldrummer

    Numbers Runner

  • Members
  • PipPip
  • 121 posts
  • United States 

Posted 07 September 2008 - 05:51 PM

dame thats tight
Posted Image

#106 Dr.Dbl-Gee

Dr.Dbl-Gee

    (was) The King

  • Members
  • PipPipPipPipPip
  • 523 posts
  • Ukraine 

Posted 07 September 2008 - 06:00 PM

Hey doc, just wanted to say your freaking awesome. This beats the hell out of Ultimate Vice City. Sure theres the twin towers in that mod, and retextures for practically everything, but you beat the crap out of it. Of course, itll probably be a year before we get our hands on this.

thanks but Shit i sure do hope it will be a year lol. Everythin is fine just there are really many crashes and i gotta figure all that out. I think in the end the mod will be released as a full game meaning no install just download the whole thing from rapidshare or something like Deluxe. Im tryin to replace everything... All i need is a mission scripter, but im searchin for one. Screens comin in 10 min lol.

#107 Alvas.

Alvas.

    Stay Cool !

  • Members
  • PipPipPipPipPipPipPipPip
  • 1,272 posts
  • India 

Posted 07 September 2008 - 06:04 PM

Wow Man It's Really Cool . And Yes I Recently Made a mod and uploaded it on gtagarage.com. It's Called black nike mansion it changes the textures of the mansion on starfish island with brand new black nike textures.You can use that mod to go with this mod.If you want it then just tell me and I will give you the link.Wow It's Really an awesome mod man.Please Reply.

EDIT : And Will You Also Tell Me How To Convert .skp Models to .dff

Thanks and Sure man thanks give me a link to your mod and il check it out. To convert .SKP to .DFF if your using a version of sketchup which does not have 3ds export you must download the previous version which does and export the sketchup model to 3ds, click "file/export/as a 3d model". Then import the 3ds file into Zmodeler and continue the work on your model. Once done export it as .DFF by "file/export/GrandTheftAuto(*dff). Then your done. But you know you gotta create a txd and a col file right?

Husky im usin both zmods to convert to VC.


Thanks For That Man And Here's The Link For The Mod , I hope you will like it :

Posted Image

Posted Image

Posted Image


#108 Spider-Vice

Spider-Vice

    Pest Control

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 7,019 posts

Posted 07 September 2008 - 06:06 PM

By now the shop and everything is in game, i will post more screens but here is the earliest one:
Posted Image

Cool, does that replace Sunshine Autos?

Posted Image


#109 Dr.Dbl-Gee

Dr.Dbl-Gee

    (was) The King

  • Members
  • PipPipPipPipPip
  • 523 posts
  • Ukraine 

Posted 07 September 2008 - 06:28 PM

Nope it does not replace sunshine auto's, It is right by Sunshine Autos though... Here you go!:

http://img236.images...autoshopoy9.png
http://img93.imagesh...flectionnc6.png
http://img93.imagesh...lcheetahgs7.png
http://img353.images...erscreenxl7.png

More comin..... And for the original size i will put up some screens on my site.

Edited by Dr.Dbl-Gee, 07 September 2008 - 06:43 PM.


#110 Alvas.

Alvas.

    Stay Cool !

  • Members
  • PipPipPipPipPipPipPipPip
  • 1,272 posts
  • India 

Posted 08 September 2008 - 10:01 AM

Hey Man Did You Check Out My Mod What Do You Think About It.

Posted Image

Posted Image


#111 AIR

AIR

    Keep it real

  • Members
  • PipPip
  • 120 posts
  • United States 

Posted 08 September 2008 - 03:53 PM

Nope it does not replace sunshine auto's, It is right by Sunshine Autos though... Here you go!:

http://img236.images...autoshopoy9.png
http://img93.imagesh...flectionnc6.png
http://img93.imagesh...lcheetahgs7.png
http://img353.images...erscreenxl7.png

More comin..... And for the original size i will put up some screens on my site.

Wow shit damn how did you get those reflections on da Sabre!? The models look very nice with those... We have not discussed the vehicles yet, are you using SA conversions?

Posted Image

Thanks for awesome Sig and Avi, Dr.Dbl-Gee!


#112 Dr.Dbl-Gee

Dr.Dbl-Gee

    (was) The King

  • Members
  • PipPipPipPipPip
  • 523 posts
  • Ukraine 

Posted 08 September 2008 - 04:42 PM

Nope it does not replace sunshine auto's, It is right by Sunshine Autos though... Here you go!:

http://img236.images...autoshopoy9.png
http://img93.imagesh...flectionnc6.png
http://img93.imagesh...lcheetahgs7.png
http://img353.images...erscreenxl7.png

More comin..... And for the original size i will put up some screens on my site.

Wow shit damn how did you get those reflections on da Sabre!? The models look very nice with those... We have not discussed the vehicles yet, are you using SA conversions?

Well on my own PC i have SA conversions but i dunno if its allowed to be uploaded cuz its a conversion..... The original converter of the vehicles got banned from GTAforums for uploading his conversions. I dont wanna risk being banned from this place! Well we will see what happens. Im also usin EMB Series.

#113 Alvas.

Alvas.

    Stay Cool !

  • Members
  • PipPipPipPipPipPipPipPip
  • 1,272 posts
  • India 

Posted 08 September 2008 - 05:18 PM

Hey Man Why Aren't You Replying Reply Man Tell Me Whether You Liked It Or not,will use it or not.

Posted Image

Posted Image


#114 Dr.Dbl-Gee

Dr.Dbl-Gee

    (was) The King

  • Members
  • PipPipPipPipPip
  • 523 posts
  • Ukraine 

Posted 09 September 2008 - 05:55 PM

Hey Man Why Aren't You Replying Reply Man Tell Me Whether You Liked It Or not,will use it or not.

Sorry havent had the time yet... My computer is like fucked with spyware and i had to take care of that but looks like it got better but i already downloaded your mod and im gonna check it out.

#115 qTRUq

qTRUq

    Shoplifter

  • Members
  • 6 posts
  • United States 

Posted 10 September 2008 - 04:34 AM

can anyone provide me a list of software that i can use to create my own maps, move and switch buildings and vegetations around in vice city? somethin like whats being discussed in this thread.

Thanks

Edited by qTRUq, 10 September 2008 - 04:34 AM.


#116 Big Z

Big Z

    Outlaw

  • Members
  • PipPip
  • 243 posts
  • Romania 

Posted 10 September 2008 - 11:42 AM

This is a fantastic mod already!100% I'm gonna download it:D
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

#117 Spider-Vice

Spider-Vice

    Pest Control

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 7,019 posts

Posted 10 September 2008 - 01:29 PM

Nope it does not replace sunshine auto's, It is right by Sunshine Autos though... Here you go!:

http://img236.images...autoshopoy9.png
http://img93.imagesh...flectionnc6.png
http://img93.imagesh...lcheetahgs7.png
http://img353.images...erscreenxl7.png

More comin..... And for the original size i will put up some screens on my site.

Wow shit damn how did you get those reflections on da Sabre!? The models look very nice with those... We have not discussed the vehicles yet, are you using SA conversions?

Well on my own PC i have SA conversions but i dunno if its allowed to be uploaded cuz its a conversion..... The original converter of the vehicles got banned from GTAforums for uploading his conversions. I dont wanna risk being banned from this place! Well we will see what happens. Im also usin EMB Series.

This isn't GTAForums where they ban everyone :P
But ask a mod first.

Posted Image


#118 badboy_zay

badboy_zay

    PLEASE PEOPLE STOP PM ABOUT BULLSHIT!!!

  • Members
  • Pip
  • 43 posts

Posted 10 September 2008 - 01:43 PM

nice,look this mod is awesome :coolthumbup:
i think i can help you with a new player model

Edited by badboy_zay, 11 September 2008 - 04:58 AM.

Posted Image

#119 Dr.Dbl-Gee

Dr.Dbl-Gee

    (was) The King

  • Members
  • PipPipPipPipPip
  • 523 posts
  • Ukraine 

Posted 13 September 2008 - 06:43 PM

First of all thanks for positive feedback and im back and starting to get back to work. Badboy_zay, if you give me details and maybe a screenshot of your player model i will see if i could use it, thanks a lot. I might also use it as a ped because currently im busy trying to replace or retexture random peds and stuff...

can anyone provide me a list of software that i can use to create my own maps, move and switch buildings and vegetations around in vice city? somethin like whats being discussed in this thread.

Thanks


Programs:
- Moo Mapper (mapping program)
- Zmodeler or 3ds Max (modeling program)
- TXD Workshop (texture editing program)
- VC Mission builder (scripting)
- Col editor (for editing col files)
- Col maker (for creating custom col files)
- IMG Tool (for adding models)

Well the optimal tool you would need is probably the so called "Moo Mapper". It is a tool that makes it possible to access objects in the game. It makes it possible to duplicate, delete or add custom models so that they appear ingame. Its pretty simple to use once you get the hang of it. Its possible to download it from google by simply typing "download VC Moo Mapper" or something... You might wanna check out MED "map editor" but i dont get how to use that and i think it is a lot more complicated.

For creating custom models you will need a program called Zmodeler or 3ds Max. You may also wanna check out Sketchup which is the simplest program for creating models (in my oppinion). There are plenty tutorials here or on the gtaforums explaining how to use these programs.

You can edit or create TXD files by using TXD Workshop which is by far the best program for editing textures for the game.

I cannot bother explaining more, sorry man but i hope this helps!

#120 qTRUq

qTRUq

    Shoplifter

  • Members
  • 6 posts
  • United States 

Posted 13 September 2008 - 09:15 PM

First of all thanks for positive feedback and im back and starting to get back to work. Badboy_zay, if you give me details and maybe a screenshot of your player model i will see if i could use it, thanks a lot. I might also use it as a ped because currently im busy trying to replace or retexture random peds and stuff...

can anyone provide me a list of software that i can use to create my own maps, move and switch buildings and vegetations around in vice city? somethin like whats being discussed in this thread.

Thanks


Programs:
- Moo Mapper (mapping program)
- Zmodeler or 3ds Max (modeling program)
- TXD Workshop (texture editing program)
- VC Mission builder (scripting)
- Col editor (for editing col files)
- Col maker (for creating custom col files)
- IMG Tool (for adding models)

Well the optimal tool you would need is probably the so called "Moo Mapper". It is a tool that makes it possible to access objects in the game. It makes it possible to duplicate, delete or add custom models so that they appear ingame. Its pretty simple to use once you get the hang of it. Its possible to download it from google by simply typing "download VC Moo Mapper" or something... You might wanna check out MED "map editor" but i dont get how to use that and i think it is a lot more complicated.

For creating custom models you will need a program called Zmodeler or 3ds Max. You may also wanna check out Sketchup which is the simplest program for creating models (in my oppinion). There are plenty tutorials here or on the gtaforums explaining how to use these programs.

You can edit or create TXD files by using TXD Workshop which is by far the best program for editing textures for the game.

I cannot bother explaining more, sorry man but i hope this helps!

Thanks man, it helped me out alot! I should pick up on these programs pretty fast. I'll let everyone know how it goes.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users