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Vice City Supreme Vice City from a new perspective Rate Topic: ***** 2 Votes

#1 User is offline   Dr.Dbl-Gee Icon

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Post icon  Posted 10 May 2008 - 10:39 PM

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Vice City Supreme is a total conversion mod for VC which changes basically everything in the game. The mod is based on 1994 but does not have a new storyline (yet). The actual game story line does not exist either. Tommy now owns one of the mansions in Prawn island and basically continues ruling Vice City. But during the years things have changed, now Vice City is a much larger place and features much more buildings and areas that have not existed in the previous story line. All vehicles are replaced with converions from SA with HD reflections. Many new features and extras will be added in this mod.

Features:

- New maps and locations - 60%
- Vehicles with HD reflections - 40%
- New player models + Cutscreens - 40%
- New outfits for game characters - 10%
- New HUD - 10%
- Car shops - 80%
- New weapon pickups - 50%
- New car spawns - 50%
- New interiors - 25%
- New vegetation - 65%
- New Radar - 10%
- New Peds - 0%
- New traffic (edited default.ide) - 10%
- New gangs - 0%
- New textures - 65%
- New loadscreens - 0%
- New weapons - 0%

And much more!

Old Screenshots:

http://img291.images...dfactoryog2.jpg
http://img291.images...factory1ai5.jpg
http://img148.images...factory2ml4.jpg
http://img148.images...factory3qj0.jpg
http://img170.images...ingsite2ar0.jpg
http://img501.images...amesite2fa2.jpg
http://img208.images...3/screenex6.jpg

This will also feature my Grand Prawn Island v.3 mod. Here is a trailer

GPI Trailer 1+

This post has been edited by Dr.Dbl-Gee: 08 June 2008 - 09:32 PM

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#2 User is offline   AIR Icon

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Posted 10 May 2008 - 10:47 PM

Like always, pretty AWESOME! yes, you gotta make trucks, boats and helicopters appear but generally it seems like a good start. What will be the pourpose? any stunting stuff perhaps?

Anyway, when are you planing to release? I wanna be a tester for stunting if you do decide to do that. Good work!
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Thanks for awesome Sig and Avi, Dr.Dbl-Gee!
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#3 User is offline   Vercetti Thug Icon

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Posted 10 May 2008 - 11:00 PM

Ok one.

OMG FREAKING AWESOME OMG OMG

Two

Can I test it too?

Three

How do I get it? Does it have to be online multi? Cause if thats the case, I aint playing this awesome ...CREATION
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#4 User is offline   Dr.Dbl-Gee Icon

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Posted 11 May 2008 - 11:52 AM

View PostVercetti Thug, on May 10 2008, 11:00 PM, said:

Ok one.

OMG FREAKING AWESOME OMG OMG

Two

Can I test it too?

Three

How do I get it? Does it have to be online multi? Cause if thats the case, I aint playing this awesome ...CREATION

This will be a download avalible on my site. The mod will not only be this factory it will also complete all the building sites in VC and add "The Ghost Tower". I currently modeling some buildings. More updates soon.
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#5 User is online   NotYouHaha Icon

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Posted 11 May 2008 - 12:35 PM

Make it a vehicle factory (as in say it used to be one) , just so you can put lots of cars around it. Maybe your rusty modded cars.

Meh.

This post has been edited by NotYouHaha: 11 May 2008 - 12:36 PM

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Big thanks to TOXIC for this awesome signature, as well as the many others.
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#6 User is offline   claude-5 Icon

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Posted 11 May 2008 - 03:05 PM

cool a mod for VC nice one, *goes to install VC*
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#7 User is offline   Dr.Dbl-Gee Icon

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Post icon  Posted 11 May 2008 - 03:55 PM

I decided to add a few "Rusty mules" (rusty trucks) around. First i wanted them as part of the map (inaccessable) but then i decided to make them drivable as a propper car. The DFF model will stay the same, i will just make some rusty textures and stuff. BTW, thanks for the Idea of a car factory.
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#8 User is offline   AIR Icon

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Posted 12 May 2008 - 03:42 PM

Any updates? when will the testing be? will you upload a test version on the site? im looking forward.
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Thanks for awesome Sig and Avi, Dr.Dbl-Gee!
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#9 User is offline   Spider-Vice Icon

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Posted 12 May 2008 - 06:41 PM

It looks like the meat factory in Blueberry, San Andreas.
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#10 User is offline   Dr.Dbl-Gee Icon

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Posted 12 May 2008 - 07:04 PM

View PostSpider-Vice, on May 12 2008, 07:41 PM, said:

It looks like the meat factory in Blueberry, San Andreas.

It is. Its a converted model but i will change the textures. So far im trying to replace the building sites with other models which look simular. Here is my progress so far:

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This post has been edited by Dr.Dbl-Gee: 12 May 2008 - 07:04 PM

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#11 User is offline   JROCK Icon

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Posted 12 May 2008 - 09:56 PM

Cool !!!
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thanks to llama
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#12 User is offline   Vercetti Thug Icon

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Posted 13 May 2008 - 01:55 AM

Clever
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#13 User is offline   AIR Icon

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Posted 13 May 2008 - 12:22 PM

With such large buildings you might have problems with them appearing in time so you have might have to convert the LODs from SA too not only the base models. Also the grass texture must be changed becuase it does not match the VC grass. Otherwise very nice and the building you chose fits like it is the original one actually being built. Add more vegitation and stuff because it looks a bit plane. Waiting for updates.

This post has been edited by AIR: 13 May 2008 - 12:23 PM

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Thanks for awesome Sig and Avi, Dr.Dbl-Gee!
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#14 User is offline   Dr.Dbl-Gee Icon

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Posted 13 May 2008 - 03:24 PM

Ayt, now that my site is fixed up and lookin good i can get back to work. I worked on the buildings a lot today. To the large building i added a swimming pool and some grass and vegetation to make it look nicer. I also removed the large crane because it did not really fit. I finished the other building site area, just gotta make a few corrections but it seems ok. Its a kinda half finished forgoten building site which meanwhile turned into a little forest type of area. Sounds gay but here are some screenshots:

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More updates and test version release soon.
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#15 User is offline   Thomas. Icon

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Posted 13 May 2008 - 03:28 PM

Wow, you are excellent at all this modding stuff. I quite like the look of the mods, they look... AWESOME!
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#16 User is offline   Dr.Dbl-Gee Icon

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Posted 13 May 2008 - 03:30 PM

View PostThomas., on May 13 2008, 03:28 PM, said:

Wow, you are excellent at all this modding stuff. I quite like the look of the mods, they look... AWESOME!

Thanks a lot man, i appreciate it.
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#17 User is offline   Ivan Icon

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Posted 13 May 2008 - 04:25 PM

Smokin'...
Maybe you should consider doing this for a living, eh?
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Thanks to TM
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#18 User is offline   Dr.Dbl-Gee Icon

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Posted 13 May 2008 - 08:23 PM

Thanks a lot for all your positive feedback guys. I just finished the Test version. I will upload it on my website and soon a link for testers will be avalible here. If you wish to test just let me know here and i will give you credit on the final version. Any bugs or errors can also be reported to me here or on my Email. Feel free to upload any screenshots here if you wish.

If there are any problems just let me know and i will try to help you out. Here is a list of sh*t i know about:

- No Lods (yet)
- No car spawns or script modifications (yet)
- Still a lot of empty space for further models
- falling through water in the swimming pool bug (hopefully will be fixed)
- No HD palm trees included (yet)

LINK FOR TESTERS AVALIBLE: HERE

This post has been edited by Dr.Dbl-Gee: 13 May 2008 - 08:32 PM

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#19 User is offline   Spider-Vice Icon

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Posted 13 May 2008 - 08:52 PM

You convert all from SA. :D
Nice work, mate!
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#20 User is offline   Vercetti Thug Icon

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Posted 13 May 2008 - 10:33 PM

I'd like to be a tester, will it require multiplayer?

Also, im having problems finding the island. I have installed the grand prawn and the ghost factory, but I can't seem to find it. I have placed both the files into the GTA VC Maps section folder, but have not placed them in a folder inside the Maps folder, where do they go?

This post has been edited by Vercetti Thug: 13 May 2008 - 10:54 PM

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