Chris

SA-MP 0.2.2 R2 Released

12 posts in this topic

Since there's no news at the moment I thought I'd update you all on the progress of San Andreas Multiplayer which saw 2 bugfix releases last week. Below is a summary of what's changed and following that are download links.

Version 0.2.2

* Chat window is now scrollable with upto 5 pages of text (50 lines).

* Chat window now wraps text properly over multiple lines.

* Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.

* All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.

* Name tags cannot be seen through walls/objects.

* A car mod shop crash applying certain car mods has been fixed.

* Pickup limit increased to 400.

* The server can now disable all interior entrances/exits.

* Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.

* The name tag drawing distance can be set from the server.

* Insane stunt bonuses can be toggled on/off by the server.

* Various netcode security updates.

* 0.2.2 will use the second major version of SAC.

* Player head movement sync added. Player's characters will look in the direction their camera is looking.

* A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).

* New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.

* Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.

* Fixed bug with setting player colors of players 100,101,102.

* Increased timeouts to prevent connection loss.

* Decreased CPU time required to process vehicles on the client.

* Fixed animation problem with fire hydrant and spray can.

* Fixed nametags with no player issue.

* Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.

Version 0.2.2 R2

* Some crashes related to models/pickups.

* Collision processing issues (may fall through the ground).

* Chat window wrapping server messages.

* Texture rendering if your graphics card uses a custom d3dx9_25.dll.

I've updated the download page, and you can download SA-MP 0.2.2 from our new downloads database, we haven't quite finished coding it though so I'm giving you a little sneak peek here.

If you're looking for server releases then head over to the SA-MP website.

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I was looking for the link yesterday for SA:MP, I'm gonna download this tomorrow. Thanks for the info Chris. (YOUR THE BEST ADMIN EVER)

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Yeah, I already got this and there are still some bugs that have to be fixed. Anyways a couple severs are still on 2.1 and I noticed you can't connect to them with 2.2

Edited by Noru

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I'm going to keep with the older SA:MP for a while because I'd rather Play SA:MP Version 0.2.1 until the bugs are fixed in this version.

And the fact i still wan't to go on some of the 0.2.1 Servers

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hey, sry this is probly the wrong topic but i newly got GTA SA on the computer so i can play online, i downloaded the client and installed it but it still isnt workin, this mite sound stupid but would it make any difference that i have v2.00 and it says ya should have GTA:SA v1.0 US/EU? if so how do i fix it? lol

Edited by ace_1212

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You'll have to downgrade to V1 using the downgrader, I forgot where it was but search around this forum and you might find a link to it.

But back to topic.

I upgraded to 2.2, the only server I ever go on is the AboveUltimate server and you can go on it with 2.2 as well.

EDIT: Curses Spirit 187, you beat me to it.

Edited by Eddward

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gone :( Sa-mp.com is now offline or totally gave up :( verry upset about that. they were doing so well.... sa-mp has gone really far and they just stoped. why is this? does anyone know?

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