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The biggest disapointment


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#1 Malibu

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Posted 26 March 2007 - 01:43 PM

I think the game is very good and just as enjoyable as Liberty City stories, I like the empire stuff. But the one thing that peed me off most was the fact that you cannot go into the malibu club, is it possible to go in once the game has been completed?

#2 TM™

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Posted 26 March 2007 - 05:39 PM

Nope, sorry to say it, I would like to go in their as well, but they haven't made the Malibu Club in their.
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#3 GTAPlayer

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Posted 26 March 2007 - 06:30 PM

Yeah man, too bad you couldn't walk into the Malibu Club, but the fact is, the Malibu Club didn't even exist in 1984, it was probably built later in 1985 or 1986. Althought I think it would have been great to have it in VCS, but it's nothing man, VCS is still great.
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#4 Nate10

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Posted 27 March 2007 - 03:00 AM

Bah, it was too short and too easy, still loved it and play it like every other day.

#5 Malibu

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Posted 27 March 2007 - 09:40 AM

Yer, I found that liberty city stories was also very easy also...just still gutted

#6 rav0001

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Posted 27 March 2007 - 10:22 AM

i think R* put more effort into LCS,i think VCS was rushed there were too many glitchers...like the chain-saw noises,and the radio stations...ect

and what i thought was really disappointing was the sky hight limit,ocean distance,and u couldn't even swim under water :erm:

Edited by rav0001, 27 March 2007 - 10:26 AM.

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#7 surrealistic ArtSweet

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Posted 27 March 2007 - 10:44 AM

yeah, but for my most dissapointment is the malibu club, i can't believe they didn't make the inside! :(

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#8 PSPDREAMER

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Posted 27 March 2007 - 04:05 PM

too short too easy and the mailbu club is in VCS u just can't go in it

Edited by PSPDREAMER, 27 March 2007 - 04:06 PM.


#9 TM™

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Posted 27 March 2007 - 06:26 PM

Actually If you look at the Malibu carefully, their's no such sign actually there in the VCS version, but in VC there's a sign their.
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#10 Red_91

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Posted 27 March 2007 - 06:42 PM

Actually If you look at the Malibu carefully, their's no such sign actually there in the VCS version, but in VC there's a sign their.


But on one of the radio stations a guy says that he went to the Malibu club

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#11 Rashon.

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Posted 27 March 2007 - 07:47 PM

i think R* put more effort into LCS,i think VCS was rushed there were too many glitchers...like the chain-saw noises,and the radio stations...ect

and what i thought was really disappointing was the sky hight limit,ocean distance,and u couldn't even swim under water :erm:


I get tired when people try to make example of a glitch that's not even a glitch. The chainsaw noise sucked when regularly attacking someone with it but when slashing someone with it, it was meant for a slashing noise. Come on, now, the radio station delay has happened in Liberty City Stories, also.

Yes, the Malibu Club not being enterable was disappointing but the game was great even without it. There was really no sense of it because it had nothing to do with the storyline. In Vice City, it did, though.

#12 Malibu

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Posted 28 March 2007 - 09:00 AM

For those who don't think it was actually called 'the malibu' club in VCS, it was. On a radio station, you hear the dj saying 'club malibu'

#13 GTAPlayer

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Posted 28 March 2007 - 09:20 AM

Yeah just found out :) So the Malibu Club did exist in 1984, it's just that the sign isn't there.
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#14 Thomas.

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Posted 28 March 2007 - 06:14 PM

i only wish the interior of the malibu existed if it did it might have a very diferent interior than in 86 just like Vice Point Mall (aka North Point Mall)

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#15 GTAPlayer

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Posted 28 March 2007 - 06:24 PM

Yeah I'm pretty damn sure the Malibu Club would have looked a little bit different on the inside if they would have decided to have the option to walk inside the Malibu Club in VCS.
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#16 Thomas.

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Posted 28 March 2007 - 09:03 PM

and thtas probably the reason the exterior diferent than in VICE CITY

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#17 Nate10

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Posted 29 March 2007 - 12:36 AM

i think R* put more effort into LCS,i think VCS was rushed there were too many glitchers...like the chain-saw noises,and the radio stations...ect

and what i thought was really disappointing was the sky hight limit,ocean distance,and u couldn't even swim under water :erm:


I get tired when people try to make example of a glitch that's not even a glitch. The chainsaw noise sucked when regularly attacking someone with it but when slashing someone with it, it was meant for a slashing noise. Come on, now, the radio station delay has happened in Liberty City Stories, also.

Yes, the Malibu Club not being enterable was disappointing but the game was great even without it. There was really no sense of it because it had nothing to do with the storyline. In Vice City, it did, though.

Exactly, VCS may have been sorta "rushed" but I think had way more thought. LCS had the regular missions and side missions but VCS added great new things to any of the GTA's. The glitches weren't really annoying anyway.

#18 The Bossman

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Posted 29 March 2007 - 06:02 PM

i think R* put more effort into LCS,i think VCS was rushed there were too many glitchers...like the chain-saw noises,and the radio stations...ect

and what i thought was really disappointing was the sky hight limit,ocean distance,and u couldn't even swim under water :erm:


No, I think you're wrong. VCS was WAY more enjoyable than LCS, it was set in a better city, had a better storyline, you felt more involved, and you weren't shot at on sight by any gangs nearby. The glitches were few and far between for VCS, IMO, I don't know what the problem is. Anyway, you couldn't even SWIM in LCS, and the rest of your little problems are fairly insignificant.

Edited by the bossman, 29 March 2007 - 06:03 PM.

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#19 Carnage_

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Posted 30 March 2007 - 03:45 PM

I dont care about Malibu club.The fact is that the game is good.And for me it wasnt easy.Though I played only 3 missions.

Edited by Franco Forelli, 07 April 2007 - 09:10 AM.

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#20 Urbanoutlaw

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Posted 30 March 2007 - 04:01 PM

I thought the Empire properties should have had garages. Also, they could have done a better job with spawning peds, especialy on rampages. When driving, your targets spawn to close & you end up passing them before you could get a shot off.

Other than that I like it.
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