Jump to content

Goat6

Members
  • Posts

    7
  • Joined

  • Last visited

Other Info

  • Favourite GTA
    San Andreas

Goat6's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Ok ... I found it but where do I put it to get it to work?
  2. Ok. Where is this dff plugin, seen as you have to pay £25 to import into V2.
  3. Uhm is it just me or does exporting from version 1 not work?
  4. Goat6

    txd files

    Right...so I'm learning to make cars for SA using the ZModeler. I followed the stickied guide and can make a whole car in the program, with textures and everything. Exporting as DFF I know is the actual car. But when you download a car mod they have a txd file which is the texture. I open this file and it is always a 'random collection' of 'bits' from the car. So what do I actually have to do to get my txd file for my car? Going from the point where I just have the car in ZModeler with the texture applied with the UV mapper etc. Thanks
  5. Very good, I did it Well...almost The title shouldn't say Full Guide, 'cause it only tells you how to use the software, basically. Maybe you should post the info on how to do the whole getting it into San Andreas thing. The furthest you can go is export as dff file, WHICH, may I add, can only be done in version 2. So version 1 is not for San Andreas. GTA export on V1 only says Vice and GTAIII. EDIT: You can dff from 1, sorry. But yeah, cool. Although the steps for after you have the DFF file would be cool And uhh, anyone who knows how to do it... How do you make the doors open and stuff (I'm assuming they wouldn't if you put the car into San Andreas as it is from the walkthrough).
×
×
  • Create New...