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Peanut_Butter_Jelly_Time!

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  • Posts

    6
  • Joined

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Other Info

  • Favourite GTA
    San Andreas
  • Flag
    Australia

Contact Methods

  • MSN
    tonicipriani213
  • Website URL
    http://s10.invisionfree.com/GTA_Explosion_Forums/index.php?act=idx

Profile Information

  • Gender
    Male
  • Location
    NSW,Australia

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  1. yes but i wont anymore the one i have now is Peanut_Butter_Jelly_Time! and will always stay that way
  2. I don't really know ask pspboy he started it he will know.
  3. I don't really know ask pspboy he started it he will know.
  4. yeah pspboy made it originally i just made this topic for more members to join
  5. Hey everyone, I love stunting and I know you guys do to so my friend is creating a new stunt team called staunton stunters. Right now the forums for my stunt team are almost finished and we need members. So far there is only 11 members but if you want to join, post in this format. Name: Weaknesses: Strengths: 2 sample stunts: Why you would make a good addition: Thanks everyone and have fun!
  6. Hey all you guys I am new here i have heaps of mods to show of to heres one #cheat Cipriani's place v0.2 moveto(294.69,-543.90,40.57); object(0x01BF,90,0,180); move(-6.80,0.05,0.00); object(0x01BF,90,0,180); move(-7.00,0.05,0.00); object(0x01BF,90,0,180); move(0.05,-5.21,0.00); object(0x01BF,90,0,180); move(6.90,0.00,0.00); object(0x01BF,90,0,180); move(6.90,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-5.46,0.00); object(0x01BF,90,0,180); move(-6.90,0.00,0.00); object(0x01BF,90,0,180); move(-7.00,0.00,0.00); object(0x01BF,90,0,180); move(-0.00,-5.78,0.00); object(0x01BF,90,0,180); move(6.90,0.00,0.00); object(0x01BF,90,0,180); move(7.00,0.00,0.00); object(0x01BF,90,0,180); move(-0.04,-3.17,3.20); object(0x01BF,0,0,180); move(-7.00,-0.03,0.00); object(0x01BF,0,0,180); move(-6.90,-0.03,0.00); object(0x01BF,0,0,180); move(-3.95,3.85,0.00); object(0x01BF,0,0,270); move(-0.00,7.43,0.00); object(0x01BF,0,0,270); move(-0.05,7.80,0.00); object(0x01BF,0,0,270); move(21.84,-15.16,0.00); object(0x01BF,0,0,90); 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object(0x020F,90,0,180); move(0.00,0.58,0.00); object(0x020F,90,0,180); move(-4.60,0.00,0.00); object(0x020F,90,0,180); move(0.00,-0.87,0.00); object(0x020F,90,0,180); move(0.00,-0.48,0.00); object(0x020F,90,0,180); move(-0.00,-3.53,0.00); object(0x020F,90,0,180); move(-0.00,0.85,0.00); object(0x020F,90,0,180); move(0.00,1.77,0.00); object(0x020F,90,0,180); move(0.00,-0.76,0.00); object(0x020F,90,0,180); move(4.36,0.65,0.00); object(0x020F,90,0,180); move(-0.20,0.00,0.00); object(0x020F,90,0,180); move(-0.20,0.00,0.00); object(0x020F,90,0,180); move(-0.10,0.00,0.00); object(0x020F,90,0,180); move(-3.60,0.00,0.00); object(0x020F,90,0,180); move(0.30,0.00,0.00); object(0x020F,90,0,180); move(0.20,-0.01,0.00); object(0x020F,90,0,180); move(0.20,0.00,0.00); object(0x020F,90,0,180); move(0.10,0.00,0.00); object(0x020F,90,0,180); move(2.50,0.00,0.00); object(0x020F,90,0,180); move(-2.40,0.00,0.00); object(0x020F,90,0,180); move(0.30,-0.04,0.00); object(0x020F,90,0,180); move(1.90,0.00,0.00); object(0x020F,90,0,180); move(-0.10,0.00,0.00); object(0x020F,90,0,180); move(-1.60,0.00,0.00); object(0x020F,90,0,180); move(0.20,0.00,0.00); object(0x020F,90,0,180); move(0.20,0.00,0.00); object(0x020F,90,0,180); move(1.00,0.00,0.00); object(0x020F,90,0,180); move(-0.20,0.00,0.00); object(0x020F,90,0,180); move(-0.30,0.00,0.00); object(0x020F,90,0,180); move(-0.30,0.00,0.00); object(0x020F,90,0,180); moveto(277.70,-501.66,35.97); object(0x01EE,0,0,180); move(7.80,0.00,0.00); object(0x01EE,0,0,180); move(7.50,0.00,0.00); object(0x01EE,0,0,180); move(0.59,0.60,0.00); object(0x01EE,0,0,270); move(-0.60,7.43,0.00); object(0x01EE,0,0,180); move(-7.50,0.00,0.00); object(0x01EE,0,0,180); move(-7.50,0.01,0.00); object(0x01EE,0,0,180); move(-7.81,-0.57,0.00); object(0x01EE,0,0,90); move(3.07,-6.81,1.60); object(0x0CDB,0,0,180); move(4.30,-0.00,0.00); object(0x0CDB,0,0,180); move(4.20,-0.00,0.00); object(0x0CDB,0,0,180); move(4.30,-0.00,0.00); object(0x0CDB,0,0,180); move(4.20,-0.00,0.00); object(0x0CDB,0,0,180); move(0.00,6.55,0.00); object(0x0CDB,0,0,180); move(-4.40,0.00,0.00); object(0x0CDB,0,0,180); move(-4.00,0.00,0.00); object(0x0CDB,0,0,180); move(-4.20,0.00,0.00); object(0x0CDB,0,0,180); move(-4.30,0.00,0.00); object(0x0CDB,0,0,180); move(-2.11,-5.37,-1.90); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(0.00,-0.22,0.00); object(0x021C,0,0,180); move(0.90,0.03,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(1.10,0.00,0.00); object(0x021C,0,0,180); move(1.10,0.00,0.00); object(0x021C,0,0,180); move(1.00,-0.13,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.03,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); 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object(0x0251,0,0,180); teleport(287.40, -524.66, 36.28); Opinions
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