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theblazer

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    GTA IV
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  1. Bikes from Lost and Damned mod looks like the bike from the trailer but you only get a quick glimps of them so who knows http://uk.youtube.com/watch?v=34E564LmsmM http://uk.youtube.com/watch?v=nNGvRLDsC7U Add the code for each bike under bikes in the handling.dat and Vehicles.ide. or http://pc-gta.info/download/Bikes%20from%2...amned%20mod.rar handling.dat and Vehicles.ide already done for you and add bike names in cargrp.dat so they appear in game. EG: ZOMBIE, lycan # POPCYCLE_GROUP_GANG_RUSSIAN (maffia/Mob) ZOMBIE, lycan # POPCYCLE_GROUP_GANG_RUSSIAN_2 (Gang) working on better handling and sound for them as well. Lycan handling.dat lycan 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide lycan lycan, bike, lycan, lycan, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot Nightblade handling.dat nightblade 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide nightblade nightblade, bike, nightblade, nightblade, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot Revenant handling.dat revenant 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide revenant revenant, bike, revenant, revenant, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot Hexer handling.dat hexer 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide hexer hexer, bike, hexer, hexer, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot Diabolus handling.dat diabolus 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide diabolus diabolus, bike, diabolus, diabolus, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot Wolfsbane handling.dat wolfsbane 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide wolfsbane wolfsbane, bike, wolfsbane, wolfsbane, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot Angel handling.dat angel 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide angel angel, bike, angel, angel, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot Deamon handling.dat deamon 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0 vehicles.ide deamon deamon, bike, deamon, deamon, VEH@BIKE_CHOPPER, NULL, 30, 999, 0.1970, 0.1970, 0, 4, 1.0 ,0, noboot
  2. Bikes from Lost and Damned mod Videos coming soon Lycan Nightblade Revenant Hexer Diabolus Wolfsbane Angel Deamon Http://pc-gta.info
  3. You tube vid http://uk.youtube.com/watch?v=Ni34r86NjFA http://pc-gta.info/download/Sentinel%20mod.rar copy files to Grand Theft Auto IV\common\data start game as normal once in game load up your save and cars will be around Hove beach area enjoy
  4. lol you guys paranoid its a simple app for patching and backin up the game so you can play modded files.
  5. Gta iv Drift mod v1.0 http://pc-gta.info/download/Gta%20iv%20drift%20mod.rar This edits car settings to let them drift. Make sure you back up files first! and can play the game with modded files. Place exe in Grand Theft Auto IV dir run and pick a car , that easy. Looking for Better drift settings for next Version? share your settings please Enjoy
  6. Gta mod patch Tested on xp with retail Dvd http://pc-gta.info//download/Gta iv mod patch.rar Credits:aru This allows you to play the game with modified files. Install GTA IV PC patch first. Run from drive were gtaiv is installed Hit backup & patch button. mod your files and have fun. Hit restore to restore orig files. Backed up files 38.2 MB common\data\action_table.csv.bkup common\data\action_table.xls.bkup common\data\action_table_backup.csv.bkup common\data\ambient.dat.bkup common\data\animgrp.dat.bkup common\data\animviewer.dat.bkup common\data\animviewer_images.txt.bkup common\data\ar_stats.dat.bkup common\data\carcols.dat.bkup common\data\cargrp.dat.bkup common\data\carmods.dat.bkup common\data\cj_gta.dat.bkup common\data\cj_images.txt.bkup common\data\clothes.dat.bkup common\data\credits.dat.bkup common\data\credits_360.dat.bkup common\data\credits_ps3.dat.bkup common\data\default.dat.bkup common\data\default.ide.bkup common\data\femaleplayersettings.dat.bkup common\data\fonts.dat.bkup common\data\frontend.dat.bkup common\data\frontend_360.dat.bkup common\data\frontend_menus.xml.bkup common\data\frontend_pc.dat.bkup common\data\frontend_ps3.dat.bkup common\data\furnitur.dat.bkup common\data\gta.dat.bkup common\data\gtarainemitter.xml.bkup common\data\gtarainrender.xml.bkup common\data\gtastormemitter.xml.bkup common\data\gtastormrender.xml.bkup common\data\gtxd.ide.bkup common\data\handling.dat.bkup common\data\hud.dat.bkup common\data\hudcolor.dat.bkup common\data\images.txt.bkup common\data\info.zon.bkup common\data\introloc.csv.bkup common\data\introspline.csv.bkup common\data\leaderboards_data.xml.bkup common\data\loadingscreens_360.dat.bkup common\data\loadingscreens_ingame_360.dat.bkup common\data\loadingscreens_ingame_pc.dat.bkup common\data\loadingscreens_ingame_ps3.dat.bkup common\data\loadingscreens_pc.dat.bkup common\data\loadingscreens_ps3.dat.bkup common\data\main.sc.bkup common\data\maleplayersettings.dat.bkup common\data\map.zon.bkup common\data\melee.dat.bkup common\data\meleeanims.dat.bkup common\data\moveblend.dat.bkup common\data\nav.dat.bkup common\data\navprecalc.dat.bkup common\data\networktest.dat.bkup common\data\numplate.dat.bkup common\data\object.dat.bkup common\data\old_anim_action_table.xls.bkup common\data\ped.dat.bkup common\data\pedgrp.dat.bkup common\data\pedpersonality.dat.bkup common\data\pedpopulation.dat.bkup common\data\pedprops.dat.bkup common\data\peds.ide.bkup common\data\pedvariations.dat.bkup common\data\plants.dat.bkup common\data\playersettingslights.dat.bkup common\data\polydensity.dat.bkup common\data\popcycle.dat.bkup common\data\popcycle.datnew.bkup common\data\precincts.dat.bkup common\data\radiohud.dat.bkup common\data\radiologo.dat.bkup common\data\relationships.dat.bkup common\data\scenarios.dat.bkup common\data\scrollbars.dat.bkup common\data\shockingevents.dat.bkup common\data\shorelines.dat.bkup common\data\songlist.csv.bkup common\data\statdisp.dat.bkup common\data\stockshake.txt.bkup common\data\taskparams.txt.bkup common\data\thrownweaponinfo.xml.bkup common\data\traincamnodes.txt.bkup common\data\txdcut.ide.bkup common\data\vehicleextras.dat.bkup common\data\vehicles.ide.bkup common\data\vehoff.csv.bkup common\data\version.txt.bkup common\data\visualsettings.dat.bkup common\data\visualsettings.xls.bkup common\data\water.dat.bkup common\data\weaponinfo.xml.bkup common\data\worldblanket.dat.bkup common\data\cdimages\carrec.img common\data\cdimages\navgen_script.img common\data\cdimages\script.img.bkup common\data\cdimages\script_network.img common\data\controls\default0.cfg.bkup common\data\controls\default1.cfg.bkup common\data\controls\default2.cfg.bkup common\data\decision\cop.ped.bkup common\data\decision\fireman.ped.bkup common\data\decision\gangmbr.ped.bkup common\data\decision\gp_justfollow.ped.bkup common\data\decision\gp_norm.ped.bkup common\data\decision\m_empty.ped.bkup common\data\decision\m_norm.ped.bkup common\data\decision\m_plyr.ped.bkup common\data\decision\m_tough.ped.bkup common\data\decision\m_weak.ped.bkup common\data\decision\r_norm.ped.bkup common\data\decision\combat\cop_nrm.cmb.bkup common\data\decision\combat\cop_wl1.cmb.bkup common\data\decision\combat\cop_wl2.cmb.bkup common\data\decision\combat\cop_wl3.cmb.bkup common\data\decision\combat\coward.cmb.bkup common\data\decision\combat\empty.cmb.bkup common\data\decision\combat\gp_cr.cmb.bkup common\data\decision\combat\gp_hide.cmb.bkup common\data\decision\combat\gp_no.cmb.bkup common\data\decision\combat\gp_pr.cmb.bkup common\data\decision\combat\m_boss.cmb.bkup common\data\decision\combat\m_coward.cmb.bkup common\data\decision\combat\m_cr_de.cmb.bkup common\data\decision\combat\m_cr_fi.cmb.bkup common\data\decision\combat\m_cr_no.cmb.bkup common\data\decision\combat\m_empty.cmb.bkup common\data\decision\combat\m_hide.cmb.bkup common\data\decision\combat\m_no_de.cmb.bkup common\data\decision\combat\m_no_df.cmb.bkup common\data\decision\combat\m_no_fi.cmb.bkup common\data\decision\combat\m_no_no.cmb.bkup common\data\decision\combat\m_pr_de.cmb.bkup common\data\decision\combat\m_pr_fi.cmb.bkup common\data\decision\combat\m_pr_no.cmb.bkup common\data\decision\combat\template.cmb.bkup common\data\effects\bloodfx.dat.bkup common\data\effects\entityfx.dat.bkup common\data\effects\explosionfx.dat.bkup common\data\effects\materialfx.dat.bkup common\data\effects\pedfx.dat.bkup common\data\effects\vehiclefx.dat.bkup common\data\effects\weaponfx.dat.bkup common\data\maps\ambient.ipl.bkup common\data\maps\cull.ipl.bkup common\data\maps\occlu.ipl.bkup common\data\maps\paths.ipl.bkup common\data\maps\paths2.ipl.bkup common\data\maps\paths3.ipl.bkup common\data\maps\paths4.ipl.bkup common\data\maps\scenarios.ipl.bkup common\data\maps\scenarios2.ipl.bkup common\data\maps\worldlights.ipl.bkup common\data\maps\worldparticles.ipl.bkup common\data\materials\materials.dat.bkup common\data\materials\mtl_convert.txt.bkup common\data\materials\procedural.dat.bkup common\data\paths\cablecar_northern.dat.bkup common\data\paths\cablecar_southern.dat.bkup common\data\streaming\intro.srl.bkup pc\stream.ini.bkup pc\data\filelist.pak.bkup pc\data\gta4pc.png.bkup pc\data\gta_cache.dat.bkup pc\data\radiohud.dat.bkup pc\data\timecyc.dat.bkup pc\data\timecyclemodifiers.dat.bkup pc\data\timecyclemodifiers2.dat.bkup pc\data\timecyclemodifiers3.dat.bkup pc\data\timecyclemodifiers4.dat.bkup pc\data\effects\gtarainemitter.xml.bkup pc\data\effects\gtarainrender.xml.bkup pc\data\effects\gtastormemitter.xml.bkup pc\data\effects\gtastormrender.xml.bkup pc\data\effects\gta_core.wpfl.bkup pc\data\effects\gta_entity.wpfl.bkup pc\data\effects\gta_script.wpfl.bkup pc\data\naturalmotion\fred.art.bkup pc\data\naturalmotion\fred.html.bkup pc\data\naturalmotion\wilma.art.bkup pc\data\naturalmotion\wilma.html.bkup pc\data\paths\distantlights.dat.bkup files.txt.bkup enjoy
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