oh I am utterly lost
Ok heres what happens when I click day/night
when I bring up vertex paint and change the channel from 3 to 1 it brings up this, I also opened up the layer manager and it seems it only has the one layer
Thing is I can only guess at whats happening , but when I Import it from dff ingame it starts with the orginal 'night' layer which and moves to a 2nd /default layer(that doesnt exist) that just makes it brighter. In the channel layer 1 is the red and green mix and 2-100 is pure white, Ive checked out a few tutorials but for this process I cant figure out what i need to change (would probabally be easier if I was starting from scratch)
For this I dont particualary want to start adding my own light sources, sun bulbs LOD?! etc for this Modified map ( I know I will have to when I make my 'Own' map areas), I just feel that theres a really simple solution here but i could spend weeks messing around with random toggle buttons ... if someone knows what I need to do please help, in the meantime I will learn to light my own Map area from scratch that shall lie byond that gate. Im a pretty good modeler
(Also apparently there is a way of using the night vertex with Kams scripts and another night vertex plugin but it requires RWanalyser )