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Matt J

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  • Favourite GTA
    San Andreas

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  1. G'day, I made a mod of a DB9 for my San Andreas game and installed a few more with San Andreas Mod Installer. Now, though, they're still listed as installed in the program, but every time I go to the game the cars I replaced are the same as they were before. When i try and uninstall the mods, it gives me the message I have attached below. I'd really appreciate help, this has actually ruined my game. Thanks, Matt.
  2. Gee it'd be handy if you could select song. As in, if you were in a huge car chase and you could perhaps select the James Bond theme...
  3. Yeah, the Euros is imported, right? I would do that, but the thing is, it's the kind of car it is that's the problem. The car I coded was an Aston Martin DB9. I got the model from grandtheftauto.fr and it was really good, but it handled like absolute bollocks. So I spent days playing around with the handling stats, teaching myself how to do it. So now it's a six speed, rear wheel drive, perfectly balanced Aston Martin DB S. My problem is the only way I can get the right sound is if I replace the Buffalo, the Infernus or the Alpha - they seem to be the only ones with the sound file I want. Is there any way to change car's sound files, so for example the Euros would have the sound file of the Buffalo? Thanks, Matt. PS. Attached a photo. It's truly the dream car.
  4. Thanks man. You seem to be the only consistently, genuinely helpful person here. I really appreciate how much time you took to respond to me. I'll give that a bash. Thanks.
  5. G'day, Just wondering, is there any way to control how frequently a car appears? I just finished a custom car and I'm really happy with it. I put it on top of the Alpha, which I thought was a fairly rare car. But every time I jump in to go for a drive it seems like I see them everywhere. My question is, is there any way to control what cars appear, or at least how frequently? Thanks, Matt.
  6. Don't worry, I figured out how to do it. As far as getting a good engine sound goes, the Buffalo, Infernus and Alpha all use the same file. And seeing as the Alpha is pretty bloody rare, putting whichever custom car you want over the top of that should mean you don't see it that much. With the handling, I used the San Andreas Mod Installer. By going into the Readme.txt file of the folder you're installing the car from, you can change the handling line there to one taken from the Handling.cfg file in the data directory of your San Andreas folder. In this case, I used the Cheetah's stats, but lightened up the steering mass a little bit to give a little life to the turns. If anyone needs any help with this to make their car just right, just PM me. Thanks.
  7. G'day, Today I discovered custom vehicles for GTA. Which is awesome, because I've always wanted a DB9. The problem is, the ones out there just seem to be all... wrong. They look fine, and I have installed them with SAMI, but there are problems. There's one by ZorroRX that sounds and looks great, but it handles like a really fast, fat bull. There's another one by JGem that looks even better, but sounds all wrong and is just stupid to drive. I guess my question would be - 1. How would I modify ZorroRX's car (for my own use, with permission if necessary) to have handling like one of the high end cars of the game, possibly the bullet or the jester. 2. How would I modify JGem's car to sound like the Buffalo and have handling like the Jester? Sorry if this is all stupidly complex or incredibly easy, it's just those niggling little details that would really make this great. Thanks very much, Matt.
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