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GTA 3 scaling size.


witsalldonebefor

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I really need to know the scaling for GTA 3. Basically what I'm doing is making GTA 3 in Valve's Source engine(Half-Life 2). And I need to know what the units equal, like with Source 1 unit = 1 inch. And without knowing the scaling then it could be way to big, or way to small. If I mess up one thing I would have to edit a lot. So I really need this info.

Any help would be amazing. Thanks.

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Well, I found out what it is. 1 unit in all 3D GTA games = 1 Meter. I found out that the streets are 20 unit's in total. So now I have what I need to get the road and stuff started. And then I'm going to work in.

Yeah, it's a 1 man project for now. And later I'm going to need a good mapper, for displacement.

Thanks.

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Well, I found out what it is. 1 unit in all 3D GTA games = 1 Meter. I found out that the streets are 20 unit's in total. So now I have what I need to get the road and stuff started. And then I'm going to work in.

Yeah, it's a 1 man project for now. And later I'm going to need a good mapper, for displacement.

Thanks.

So what's the math formula/operation for this? Any trigonometry stuff needed? Of course you need some brain-mashing for this calculation and for your virtual surveying; good luck for being a geodetic guy...just joking! :lol:

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